At a Distance is a two player puzzle game, created by Terry Cavanagh for NYU Game Center's 2011 No Quarter Exhibition. It's designed to be played on two computers running side by side. It's a game about solitude in shared experiences.
"Playing it gave me this sensation I used to have as a kid when I didn’t understand what a game was or was about; it felt alien and new, like there was something big to discover. That sort of experience is rare for me these days."
"Phenomenally clever, to the point of dastardliness, and a sterling example of how we haven’t even begun to see the outer limits of the experiences videogames can offer us."