Apparently “Double Damn” was a pretty hardcore swear word in the fifties

That little break lasted longer than I’d meant it to.

Well, no matter.

I’ve resumed working on Major Arcana. Right now, my plan is to have the full demo out by the end of this month. I should know at that point if the game has enough potential to justify my working on it any longer.

I’ll write more about my actual plans next week: this is just an announcement, really. For your information, and all that.

Oh, by the way – did you know there’s a forum on this site? It won’t be there for much longer – when I was setting up this website initially, I had the bright idea that I’d use a copy of PHPBB as the backend for the site, and edit some posts when I wanted to change the pages. Sorta like what Abstract Productions used to have set up.

Well, it basically works (I update the summary on the frontpage by editing a post in the forums), but I think it’s probably not an ideal way to handle things. I could probably do something similar and better with wordpress, but I haven’t been able to get it to work yet. Basically, I’ll looking for a magic piece of PHP code that’ll let me grab the body of a post and print it out into the index file. Check out this thread I posted on the wordpress support forums to see how far I got – if you’ve got any ideas on what to do, let me know, because I think I’m very close to a solution

* 7 Comments

7 Comments so far

  1. Josiah Tobin on April 8th, 2007

    Double Damn. I think it’s time I added that phrase to my vocabulary.

    Anyway, good to know you’re working on the game again! If you need any more music, feel free to let me know. I’d still like to redo the boss theme, but I’m somewhat lost for ideas at the moment apart from the typical ‘adrenaline-and/or-fist-pumping frantic metallic attack,’ which is bizarre really as I haven’t been listening to as much metal lately as I usually do… I’ve actually been listening to a fair bit of both country and indie rock, which are most certainly two genres you wouldn’t expect to find in my music library. Not to mention this one band I currently really enjoy that’s a gothic/religious/alternative country band– What the fuck? It’s almost like my taste in music has developed ADD.

    Anyway, yeah. The typical metal boss theme is a bit cliché I suppose, and I do remember you mentioning something to that effect as well– plus most everyone who’s heard the current one has seemed to really like it. (The lead guitar is out of tuuune, double damn you! :p ) I suppose it has its metal leanings as well due to me trying and failing somewhat to hold back in that department, but it’s more tame than the ideas I have right now. Is there any other style you might have in mind for a boss theme? Or should I give the ‘graaah this makes me want to rally the entire office and zerg rush the boss’s office’ metal track a shot?

    ~Josiah

    …Also, this thing seems to negate returns between paragraphs. Or maybe that’s just in the preview thingy.

  2. Josiah Tobin on April 8th, 2007

    Aha! So the spaces do exist!

    …Yeah, I also forgot to mention that it’d be cool if you got a permanent forum in place. (you mentioned taking the one linked to in your post down?) I’d certainly join. 🙂

    ~Josiah

    “You are posting comments too quickly. Slow down.”
    Your software is kinda pretentious. 😀

  3. Terry on April 8th, 2007

    If you need any more music, feel free to let me know. I’d still like to redo the boss theme, but I’m somewhat lost for ideas at the moment apart from the typical ‘adrenaline-and/or-fist-pumping frantic metallic attack,’ which is bizarre really as I haven’t been listening to as much metal lately as I usually do…

    Heh, possibly, down the line. I think I have enough for the demo, anyway, unless you wanna do some filler music (like, opening treasure chests, finishing combat, that sorta thing 🙂 ).

    I really like the boss theme – it’s perfect for the game!

    most everyone who’s heard the current one has seemed to really like it.

    Well, yeah, it’s awesome 🙂

    The typical metal boss theme is a bit cliché I suppose, and I do remember you mentioning something to that effect as well–

    I do recall ranting about the Phoenix Wright approach to music, or something along those lines, but as soon as I heard your take on the whole thing I was sold. It’s kinda weird, but guitar music in indie games is getting to be quite rare – chip music is the new thing ever since Cave Story, or at least as far as I can see.

    …Yeah, I also forgot to mention that it’d be cool if you got a permanent forum in place. (you mentioned taking the one linked to in your post down?) I’d certainly join. 🙂

    While I’m sure you and the other four people who visit the site would have a lot to talk about, I don’t think there’s any real point, at least not right now, heh. Maybe when there’s actually something apart from a blog on this site to discuss.

    Which reminds me: have you played Varicella yet? Isn’t it awesome? 😀

    “You are posting comments too quickly. Slow down.”
    Your software is kinda pretentious. 😀

    Pfft, I know. I went to post that whole Zelda thing it was like “Are you SERIOUS? That’s soooo passe…”

    (Seems to be a spam blocking thing. I’ll see if I can’t fix it 🙂 )

  4. Josiah Tobin on April 9th, 2007

    Well, if guitar music in indie games is rare nowadays, I suppose that’s only an excuse for me to go ahead and use it. :p

    About Varicella, I just downloaded it actually. It’ll take me awhile to get into it, since my attention span places something of a limit on how quickly I can settle into text-driven games.

    The setting is somewhat baffling though; at first I thought it was vaguely historical, then there were mentions of automobiles, then venetians, and microwaves, and now I’m completely lost. :p It’s got a very bizarre feel to it at any rate. I’m actually pretty confused as to whether to assume it’s serious, humorous, or a mix of both. Maybe it’s simply beyond my grasp. (I’m somewhat lost in-game as well… Sierra’s got a blaster pointed at my head and I’ve absolutely no clue what to type or do)

    I’ll keep at it though. I’m a rather visual person, so as I mentioned before, text-based games and/or interactive fiction take some time for me to get into.

    ~Josiah

  5. Terry on April 9th, 2007

    Varicella can be a bit hard to get into, I guess. If you’re totally stuck, you could use a guide, which I ended up doing. Unless you play a tonne of text adventures, it’s really not that obvious what you have to do.

    As for Sierra, she’ll cooperate so long as you ASK her about things and don’t waste her time, e.g. ASK SIERRA ABOUT CHARLOTTE, and so on. You can also UNDO your turn.

  6. Josiah Tobin on April 10th, 2007

    Hmmm… That’s actually a really cool feature. (Ability to undo your turn) I imagine I’ll find myself using it quite alot. :p

    ~Josiah

  7. Terry on April 12th, 2007

    Hope you’re enjoying it – feel free to ask me for help if you get stuck, I love giving hints, heh.

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