X O L D I E R S

Time for something a little more serious!

Xoldiers is a short level based shooter by me and Cactus. The X stands for explosions*! (*no it doesn’t)

[Edit] We’ve updated the game! The new version includes a level editor, and, get this, an online level database accessible inside the game! Our simple approach comes with an upload limit so only small/medium size levels can be uploaded, but still, neat, huh? :) This version also includes in-game highscores, as well as some minor bug fixes.

Check it out here:

[Download | Highscore table]

* 36 Comments

36 Comments so far

  1. cactus on November 14th, 2008

    I like it!

  2. muku on November 15th, 2008

    When I saw the screenshots I thought ‘that has a definite Cactus vibe going on’, and only then I read the text below ;)

  3. Lachie D. on November 15th, 2008

    Another awesome work by you Terry. I wish you stayed with us. ;)

  4. AuthenticKaizen on November 15th, 2008

    excellent!

  5. EvilWraith on November 17th, 2008

    Brother, you outdid yourself. This game has the makings of an immediate cult hit. Now please add more levels – or even better: a level editor. And if you should ever plan on improving the game or making a sequel: How about a player VS. player mode (Think of “A.T.A. – Extracts from the Civil War”)?

  6. Terry on November 17th, 2008

    Cheers!

    Lachie: Sometimes I really miss QB, heh.

    EvilWraith: We actually have something in the works… ;)

  7. EvilWraith on November 17th, 2008

    Yup, I just read something in Cactus’ boards. Well, I’m dying to know :) .

  8. Casey on November 18th, 2008

    Awesome game. Does this replace SpaceVoid, or is that in the works, too?

  9. Terry on November 18th, 2008

    Thanks!

    Space/Void is more or less finished; it’s just a matter of finding the time to add the finishing touches :P We’re still hoping to release it, eventually…

  10. Evil Wraith on November 19th, 2008

    Thank you, dude! Thank you! Now there’s only one little thing missing: A two-player versus mode 8) …

  11. Terry on November 19th, 2008

    Haha, that sounds cool but I wouldn’t hold my breath :P

  12. […] can determine how a battle is fought, but victory always results in the same outcome. Terry “Xoldiers” Cavanagh just released a game called “Pathways” that plays with the concept of […]

  13. James Monkman on February 28th, 2009

    Holy crap, I totally missed this one!

    This is ace! Is it playable without an internet connection?

  14. Terry on March 2nd, 2009

    yep :)

  15. Rezonance_KONG on March 5th, 2009

    I’M TAKIN IT! :D

  16. JonyBoy on March 16th, 2009

    MAN THIS GAME AS GREAT

  17. Brandon on March 16th, 2009

    game wont start

  18. DoomRater on March 21st, 2009

    It is nice to see that one color sprites still have not died yet. With all the explosions going on it gets hard to see sometimes, but still fast paced and action-y!

  19. Michael on March 26th, 2009

    This one is a joy to play, with a good balance of fast-paced button-mashing action and take-your-time strategy. (Occasionally I ended up with one soldier grenade-spamming the bases. :D)

    Also, I got a good laugh out of the general’s words. :)

  20. Fuzzy on June 18th, 2009

    game not working for me
    ___________________________________________
    ERROR in
    action number 1
    of Create Event
    for object menu:

    Error defining an external function.

  21. Terry on June 19th, 2009

    Fuzzy: Did you unzip the game?

  22. Fuzzy on June 19th, 2009

    yeah, tried running from the zipfile too

  23. Terry on June 19th, 2009

    Huh. Not sure why you’re having a problem, then. Sorry!

  24. troy on July 15th, 2009

    The link won’t get the game for me.

  25. Terry on July 15th, 2009

    64 digits (cactus’ host) seems to be down right now – I’m sure it’s just a temporary thing!

  26. Terry on July 17th, 2009

    Bugger, I guess 64digits is dead :( I’ve linked to the version here instead, so. Thanks for pointing it out!

  27. Nimnio on July 25th, 2009

    The explosions are really well-done (massive cloud screen shake weird paint residue), very chaotic.

    The shape of your platoon limits movement/strategy: that’s brilliant. Go Rambo!

  28. grvs on October 1st, 2009

    Wow
    Custom level Editor Rox…

    Thanks terry I almost finished all the games you posted on your website..

  29. Nick on December 12th, 2009

    I worry when you’re away..

  30. Shasharala on February 13th, 2010

    I’ve noticed that the game keeps saying it’s corrupted when I download it… it may just be my computer or something… but maybe something happened to its link.

  31. Terry on February 13th, 2010

    Weird! I just checked it and it’s fine :(

    Try the link on Charlie’s site: http://www.charliesgames.com/cactus/xoldiers.zip

  32. Zhou Xuanming on May 20th, 2010

    Great game! Just FYI, we just did a review of it over at IndieReview:

    http://indiereview.tk/index.cgi/reviews/Xoldiers-Review.html

    Cheers! :)

  33. Terry on May 20th, 2010

    Ah, thanks :)

  34. Xoldiers | Indie Vault on July 11th, 2010

    […] longevità sia quasi un pugno nello stomaco, questa produzione indipendente (opera di Cactus e Terry) trasuda satira pacifista da ogni pixel e gode di un fascino davvero particolare. Alla guida di un […]

  35. […] Puedes descargar Xoldiers aquí. […]

  36. […] Puedes descargar Xoldiers aquí. […]

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