I worry when you’re away

So, did a bit more work on Pathways today. I’ve mapped out the entire thing and I reckon there’s about 70 rooms in total, which is a *lot* of artwork. Thankfully, my approach to things should make that kinda manageable. I’m more worried about the writing, which is really crucial to making this whole thing work (and which I always get kinda self conscious about). I could do with some betatesting help on that end, if anyone’s interested…

Turns out the Pathways demo ended up in the Ludum Dare megapack, which is really annoying – but I guess I can’t do much about that ๐Ÿ™ I told a couple of people before the deadline that I was thinking of not submitting it and taking time to do it properly, and they all said the same thing: submit something for the deadline: you can always go back and polish it up later. So I did and then I went and played it the next morning and was like NOOOOOOOOOOOOOOO I’ve made a balls of it and now I’ve to be a total drama queen by withdrawing from the contest just because I don’t want that horribly bloated written-at-3am thing floating around out there making a mockery of a concept I’m very fond of…




7 Comments so far

  1. increpatio on December 10th, 2008

    am I to infer from that final tag that everything you’ve said in life up until this point has been a rant, and that you’re about to enter an even more mellow phase ;P

    and: chill.

  2. Terry on December 10th, 2008

    chill? CHILL?


  3. increpatio on December 10th, 2008


  4. Dock on December 10th, 2008

    I’m in the same boat, actually. I really don’t like my ‘final game’, and I think I’m going to go away and work on that game properly (and leisurely).

    I wouldn’t worry too much though, I think all LD stuff is taken with a pinch of salt. ๐Ÿ™‚

    Here’s a question though – I haven’t played yours yet. Would you advise I don’t, and wait for you do to something you’re willing to share?

    I need to make a proper game dev blog of some sort… o_o

  5. Terry on December 10th, 2008

    Ah, I’m not that worried about people playing the unfinished demo – I just kinda wish it wasn’t out there at all ๐Ÿ™

    Hereโ€™s a question though – I havenโ€™t played yours yet. Would you advise I donโ€™t, and wait for you do to something youโ€™re willing to share?

    Honestly, yeah, I would ๐Ÿ™‚ It’s probably only going to be another couple of days and the difference between the two versions is going to be pretty huge ๐Ÿ™‚

    I need to make a proper game dev blog of some sortโ€ฆ o_o

    I’ve been reading your livejournal! Can’t comment over there because I don’t have a LJ account, but I’ve added it to my usual rounds ๐Ÿ™‚

    Emergency Bypass looks like it’s going to be pretty cool when it’s done, by the way. It’s pretty cool already ๐Ÿ™‚

  6. Dock on December 10th, 2008

    Speaking of which, I just spent lunchtime making trees for it! XD http://dock.livejournal.com/243749.html

    Cheers Terry. I think it would be a good idea to have a ‘proper’ blog so that people can comment on though, LJ tends to take me out of the circle somewhat. ^_^ (even if it is just a mirror of my LJ!)

  7. Terry on December 10th, 2008

    Interesting colour choices on the trees! Should be fun to see it come together visually…

    Let me know if you do start a blog somewhere ๐Ÿ™‚

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