I’ve probably mentioned a few times before that I’m generally not all that inclined towards making sequels; but I’m about to make one very big exception. Now that Don’t Look Back has hit 25 million players and since I’ve had nearly a dozen people asking for a follow up, I’ve decided to give it a shot.
Don’t Look Back 2 is an improvement in almost everyway; more action, more jumping, more explosions, and more colours (I’m experimenting with a “blue” palette this time around). It takes over where Don’t Look Back ends; our hero has returned to the above world, but refuses to take another wife. This angers the Maenads, who swoop in to attack. To survive, he must fight them off – but this time, he’ll have more than a pistol to help him.
The game’s basically an arena shooter/racing game with RPG elements. As you defeat more and more waves of Maenads, you pick up shotguns, chainguns, jetpacks, and nukes. If you last long enough, you may even get a chance to fight the mighty Hades Prime….
I’ve also ditched the string quartet soundtrack in favour of something more fitting to its new theme; the new soundtrack is still a work in progress, but I think it’s coming together really well. It’s sort of a cross between speed metal and ska.
There’s still a lot of work to be done before this is finished, but I’ve put together a quick video of the prototype to show you how far along I am. Let me know what you think!