Featured VVVVVV level: “The Tower of Power” by randomnine

“The Tower of Power” is a VVVVVV level that doesn’t have any checkpoints. Yikes!
That sounds crazy, of course, but the reason it works here is that the level is so carefully designed around that core idea – it’s structured as a central hub with a linearly unlocked set of challenges as you get further and further into it, using trinkets as keys.
The really brilliant thing about it is how it makes even simple challenges feel exciting and dangerous in a way that VVVVVV levels normally don’t – there’s nothing particularly hard in this level, but the cost of failure is so much higher than usual that you’ll end up approaching it very differently.
It’s also notable for having the most extensive use of scripting I’ve seen in a VVVVVV level so far. Highly recommended!
(Randomnine, the creator of this level, wrote a great blog post here about the level’s design, which I recommend checking out after you’ve played it!)
(forum thread)
To play a VVVVVV player level, extract the .vvvvvv file into your VVVVVV levels folder. On windows, that should be in My Documents/VVVVVV, on Mac it’s Documents/VVVVVV, on Linux it’s ~/.vvvvvv
4 Comments |
4 Comments
VVVVVV
2010
Played this earlier today and loved it. And let me say, I really like the potential for these VVVVVV levels to introduce me to designers I haven’t encountered before. Just checked out Randomnine’s Beacon, which was really great.
Omigosh! I loved it! This may be my new favorite!
Right, this one is too hard for me! But I felt it wouldn’t have looked out of place as part of the main VVVVVV game, like a side quest or something. It was really professionally done.
This one is fantastic. The “gimmick” is backed up with legitimate challenges and great design. The bit of plot, and trinkets as power cells, were well done too!