6 days to go

Today was sorta rubbish. I spoke too soon about having enemies finished before last night – instead, I ran into some bizarre collision issues and ended up scrapping a bunch of work in the process. At least NOW I’m finished the enemies, though.

* 6 Comments

6 Comments so far

  1. tametick on June 26th, 2012

    I really like the style!

    What are you using for programming? unity? stage3d?

  2. Terry on June 26th, 2012

    Stage 3D! With a cool library called Alternativa : http://alternativaplatform.com/en/technologies/alternativa3d/

  3. David on June 26th, 2012

    Looking very cool, hopefully they will put it on their showcase page when you are finished with it.

  4. tametick on June 27th, 2012

    Oh cool, if it’s not too much of a hassle I’d really appreciate a quick run down of the alternatives you considered and why you ended up picking alternativa.

  5. Terry on June 27th, 2012

    There were only two other libraries I really considered:

    – Papervision 3D, which I messed about with before Stage3D was a thing. It doesn’t seem to be active any more, though.

    – Away3D, which I checked out. None of the tutorial code actually worked, which was a show stopper.

    I tried Alternativa because somebody at CB2 mentioned that they used it, so I knew that at least one person was using it for a real game. It’s tutorials were pretty clear and simple, everything worked and the things that didn’t I was able to get working by googling for solutions.

  6. tametick on June 28th, 2012

    Thanks! Will take a look at it 🙂

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