Day 6, Home #7dfps

Today, I finally accepted something that’s been clear since day two of this contest – I am not going to have this game finished in time for the 7dfps deadline. I figured the longer time scale allowed me to try doing something a little more ambitious than usual, which is great, but I think all that did is scale my ambition proportionately. There’s no way I was ever gonna finish this thing in 7 days. I suck at estimating how long things are going to take. You should just totally ignore me when I do that.

And honestly, I don’t really care! At this point I’d much rather take my time and make something really cool than rush to meet some arbitrary deadline. And this game is shaping up to be really cool…

Here’s my current plan, then:
– Finish this game, which is a short project I started as a break from the new version of Hexagon.
– Finish the new version of Hexagon, which is a short game I started as a break from Selma’s Story.
– Finish Selma’s Story, which is a short game Jonas and I started as a break from Nexus City.
– Finish Nexus City? Unless something else comes up, obv.

* 12 Comments

12 Comments so far

  1. maf54 on June 14th, 2012

    Awesome, take your time, Terry. No one gives a shit about the deadline anyways. Make it good.

  2. mikewest on June 15th, 2012

    Who doesn’t suck at estimating deadlines? Can’t wait to see what this shapes up to be.

  3. Chris C'tan on June 15th, 2012

    You sound like myself, too many projects. Eh, I think it’s a good thing really – it means you always have something creative to do and if you lose inspiration for one project, you can move back and forth between others. I guess I think you should just do what you “feel” at the time and have fun with it really. You should spend as long as you want to on the game until you are personally content with it.

  4. Gnoupi on June 15th, 2012

    I’m getting a nice Grim Fandango vibe from this character design, so far. Even if they probably don’t have funny dialogs.

  5. Arthur on June 15th, 2012

    “Here’s my current plan, then:
    – Finish this game, which is a short project I started as a break from the new version of Hexagon.
    – Finish the new version of Hexagon, which is a short game I started as a break from Selma’s Story.
    – Finish Selma’s Story, which is a short game Jonas and I started as a break from Nexus City.
    – Finish Nexus City? Unless something else comes up, obv.”
    AND tell Simon to finish VVVVVV.

  6. gnome on June 15th, 2012

    You’ve got my full attention! Looking so very atmospheric already.

  7. Jabberwok on June 15th, 2012

    This new thing looks pretty cool.
    Still, what I’m really excited about is Nexus City, because I feel like it’s going to be awesome. Whenever it is eventually finished.

  8. Lulu on June 15th, 2012

    A first world problem unique to great game designers:

    Having too many great games to develop that people can’t wait to play.

    Just keep yourself healthy and keep on keeping on! It makes it easy for us to wait for you to finish a project when the only thing that gets between you and a great game is another great game.

  9. David on June 15th, 2012

    haha yea that sounds familiar I think I give myself too many projects to do as well.

    Keep up the good work its looking awesome

  10. FIQ on June 15th, 2012

    Interesting.
    The thing I’m most interested in is the hexagon, can’t wait until you finish that. 🙂

  11. Micah on June 16th, 2012

    It looks really cool. Badass, even.

  12. Poppo on June 16th, 2012

    Do we still get daily updates?

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