You must be this tall to ride the Super Hexagon



I have some exciting news that I really should have posted here sooner: Super Hexagon is finished. I finally submitted it to the app store about a week ago, and just this evening I got word that it’s passed review, and is ready to go live! Excellent!

I’m long overdue on posting some basic facts about all this, so here goes:

  • I’m hoping to release it in a week, on Thursday the 6th of September, as a universal app for iPhone and iPad.
  • The game’s gonna cost $2.99 – however, I’m launching it at a sale price of just $0.99 for the first week or so!
  • Although I’m focusing on the iPhone version for the moment, I’m definitely going to put it out on other platforms later. PC/MAC at the very least, and android is a possibility too!

Ok, cool, I think that about covers it!

I’m really proud of this game – although I’ve only been working on it for about four months, it feels like I’ve been subconsciously working on it much, much longer than that… There’s this particular strand of action game that I keep coming back to, that I always seem to do at jams – games like Self Destruct, or Bullet Time, or memrrtiks, or even the Super Gravitron from VVVVVV – they all come from the same place – something instinctive – to me, it feels like they’re all getting at the same thing.

Super Hexagon feels like the game they’ve been heading towards all along.

* 11 Comments

11 Comments so far

  1. Taylor Anderson on August 30th, 2012

    I played the shit out of Super Gravitron, and still do. It’s like, the thing I do to take a break from doing other shit. Right now I’m at 4.22, the highest I’ve ever seen on the internet. So, needless to say, I am very much looking forward to this game.

  2. Zephyrdood on August 31st, 2012

    Congratz! Can’t wait for the mac version.

  3. gnome on August 31st, 2012

    Thank the gods! I’m the tallest gnome I know!

    Also, can’t wait!

    (And look at all those exclamation marks.)

  4. DaLucanator on August 31st, 2012

    This game will become my life :|

  5. Marc on August 31st, 2012

    Hexagon is nothing like the super gravitron. The super graviton makes me want to break things. Hexagon I know it’s always my fault when I die.

  6. Zanzlanz on September 1st, 2012

    YAY so exciting!

    I can’t wait to play! Thanks for selling it for so cheap! There should be more developers like you >.<

  7. […] Terry Cavanagh, the creator of VVVVVV, has announced a release date for his next title, Super Hexagon, on his Distractionware blog. […]

  8. Joe on September 7th, 2012

    Very much like my (free) game on the app store: Run-O-Saur (everyone go download it please?) but yours is far more addictive. Damnit!

  9. 26PM on September 11th, 2012

    @Joe, Uhhhhhh… Super Hexagon really isn’t anything like your game. The only vague similarity I see is that they both have circular-ish gameplay.

  10. […] You Must Be This Tall To Ride The Super Hexagon (distractionware: devlog) “I have some exciting news that I really should have posted here sooner: Super Hexagon is finished. I finally submitted it to the app store about a week ago, and just this evening I got word that it’s passed review, and is ready to go live! Excellent!” […]

  11. Dev Links: Tunnel Vision | DIYGamer on September 24th, 2012

    […] You Must Be This Tall To Ride The Super Hexagon (distractionware: devlog) “I have some exciting news that I really should have posted here sooner: Super Hexagon is finished. I finally submitted it to the app store about a week ago, and just this evening I got word that it’s passed review, and is ready to go live! Excellent!” […]

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