Super Hexagon coming to Steam next week

You’ve no idea how happy I am to finally be able to share this news. Super Hexagon is launching on Steam next Tuesday the 27th of November, for PC and Mac.

It’s going to cost $2.99 (the same price as the iOS version), but I’m hoping to launch with some sort of discount (still talking to Valve about that).

I’m sorry this has taken so long. I appreciate your patience with me! I wanted to launch much sooner than this, but ultimately I just wasn’t happy with the performance of the flash version. So, I knuckled down and rewrote everything in C++ – this new version of the game runs at a higher resolution than the iOS version, and runs fast and silky smooth on every machine I’ve been able to get my hands on – a very important thing for a game like this.

I’m very excited to finally be able to share this game with more people. See you on the leaderboards! :)

* 43 Comments

43 Comments so far

  1. AHHHHHH on November 20th, 2012

    AHHHH!!!!

  2. Pixelbear on November 20th, 2012

    Yes! Thank you! I’ve been dying to play this game, as I haven’t got an iOS device. <3

  3. Lawrie on November 20th, 2012

    Hooray!
    I bought the iOS version to play on my office’s iPad, but can play this at home now too.

  4. Kanji on November 20th, 2012

    Way to go, man! I’ll be picking it up day 1.

  5. Shay Pierce on November 20th, 2012

    Awesome to hear!

    I’m very curious about the Flash performance you experienced. The common belief is that Flash/AIR app performance on iOS is too poor to bother with it for games – for me, Super Hexagon proves that that’s not necessarily the case, though it is of course a simple game in many ways.

    Did you find performance to be worse on PC than on iOS? Or did it perform similarly, and your concern was that this performance was still far below PC standards/expectations of 60fps?

    Did you try using the new hardware acceleration and Stage3D stuff? I assume so since you were playing with that stuff at the game jam where we briefly met… I haven’t played with those features yet and now I wonder if it’s worth the trouble to, if you couldn’t get a simple game like S.H. performing up to snuff.

    Thanks for any info you’re willing to share, and thanks for bringing an awesome game to more platforms!!!

  6. Scott on November 20th, 2012

    YEEEAAAAAAAHHHHHHHHHHHHH BOOOOOOOOOOIIIIIIIIIIIIIIIII!!!

  7. Scooter on November 20th, 2012

    What about Steam achievements? Same as the ones on Game Center?

    Also, AAAAAH FINALLY YAY ^_^

  8. non on November 20th, 2012

    I’ve been playing on iOS since day one and I’m looking forward to playing this new release on a big screen!

    Also excited for the rewritten version to make its way to iOS, so we can be rid of the performance issues once and for all!

  9. non on November 20th, 2012

    PS – really hope you’ve added a sum-of-scores leaderboard. Ja?

  10. ThePaSch on November 20th, 2012

    Oh, hell yeah. HELL YEAH!

  11. […] frustrating and rewarding games on iOS is making its way to PC and Mac on November 27. Over on his distractionware Blog, the game’s creator Terry Cavanagh, has confirmed that Super Hexagon is on its way to […]

  12. Anonymous on November 20th, 2012

    What about linux?

  13. Arras on November 20th, 2012

    Yes! No more having to steal my brother’s iPad in order to play this game :D

  14. Michael on November 20th, 2012

    Yay for C !

    Will be getting this as soon as I see it on Steam.

  15. Razer on November 20th, 2012

    Awesome! Can’t wait to pick this up on Steam next week – and I love that you’re keeping the price point the same.

  16. PC on November 20th, 2012

    Glad to hear – hope it does well for you.

  17. ThemsAllTook on November 21st, 2012

    Yes! I’ve been eagerly awaiting this.

  18. elphillo on November 21st, 2012

    Yes! Hopefully the performance increase was worth the effort to rewrite it in C .

  19. Shaun on November 21st, 2012

    Nice work! Can’t wait to play it on a bigger screen :p

    Just a wondering, any timeline for an android version? I just changed from an iphone and can’t play it anymore :(

  20. Daniel on November 21st, 2012

    Super excited, can’t wait. :)

  21. Lucifer on November 21st, 2012

    I’m waiting for the Android version :)

  22. Javicobos on November 21st, 2012

    YES! YES! YES!
    Take my money!

  23. mumu on November 21st, 2012

    YEAH !!!

  24. Blake on November 22nd, 2012

    I can’t wait! I’m a huge fan of the original (high score: 363:05), as well as many of your other games. =) All the best!

  25. Ben on November 22nd, 2012

    Can’t wait for this. My 6-year old macbook gets really shoddy performance right now with the flash version.

  26. buzz on November 22nd, 2012

    Congrats!

    Still craving for the Android version.

  27. EamForexon on November 23rd, 2012

    OHHH GREAT!! I HAVE THE GAME COMPLETED IN MY IPOD, I WANT TO PLAY IN MY PC :D
    I CANT WAIT :P

  28. Orcrist on November 24th, 2012

    Awesome Terry !!
    Loved it on the iPhone, everyone I show it to gets Sucked In !
    Its going to be an instant hit on the PC !
    Looking forward to the Steam Leaderboards.
    Cheers !

  29. David on November 24th, 2012

    Will it also launch on the Mac App Store? :)

  30. Andries on November 24th, 2012

    Is it going to be a windows 8 style game? I would love to play it on my Surface RT!

  31. Super Hexagon | Indie Impressions on November 24th, 2012

    […] on Steam and I think you’ll find it a very addictive, fast-paced and mesmerizing experience. Official Dev Site Purchase on Steam: Coming Nov. 27th, 2012 Purchase on iOS /* Share […]

  32. Boodja on November 25th, 2012

    YAAAAAAAAAAAAAAAAAAAAAAh !!!

    Thanks !!!!!!!! I’ll buy it !!! Many thanks from a young french who love your work !

  33. Sam on November 26th, 2012

    Great news, thanks Terry. :) As for Linux, I suppose it will likely run well in wine…

  34. szczepan on November 26th, 2012

    Nice to hear it! Would like to see you it on OUYA when its released :)

  35. Martyn on November 27th, 2012

    Hi, Just tried to buy Super Hexagon on Steam (27/11/12) but it’s not there yet. Any news on the Android version too? All the best, Martyn

  36. Razer on November 27th, 2012

    Martyn, your best bet is to check back around the time the Steam store updates- that’s 10 AM PST, 12 noon CST, 1 PM EST, and 6 PM GMT.

  37. Wasserstern on November 27th, 2012

    Gaaah. Steam is torturing me. Really looking forward to the release :D

  38. DCInside_VM on November 27th, 2012

    We want Super Hexagon!!

  39. Sam on November 28th, 2012

    YEAH, Bitches! she is now available on steam :)

  40. Enkidou on November 28th, 2012

    Can we play it whitout pay ?

  41. […] Super Hexagon Coming To Steam Next Week (distractionware: devlog) “You’ve no idea how happy I am to finally be able to share this news. Super Hexagon is launching on Steam next Tuesday the 27th of November, for PC and Mac. It’s going to cost $2.99 (the same price as the iOS version), but I’m hoping to launch with some sort of discount (still talking to Valve about that).” […]

  42. Plutoknox on December 4th, 2012

    hey, actually a very good game, thanks for sharing!

  43. […] potentially played at festivals and parties in the past: Cavanagh explains that he’s re-written the entire game from the ground up, with the added benefit of running “at a higher resolution than the iOS version, and runs […]

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