You’ve no idea how happy I am to finally be able to share this news. Super Hexagon is launching on Steam next Tuesday the 27th of November, for PC and Mac.
It’s going to cost $2.99 (the same price as the iOS version), but I’m hoping to launch with some sort of discount (still talking to Valve about that).
I’m sorry this has taken so long. I appreciate your patience with me! I wanted to launch much sooner than this, but ultimately I just wasn’t happy with the performance of the flash version. So, I knuckled down and rewrote everything in C++ – this new version of the game runs at a higher resolution than the iOS version, and runs fast and silky smooth on every machine I’ve been able to get my hands on – a very important thing for a game like this.
I’m very excited to finally be able to share this game with more people. See you on the leaderboards! π
AHHHH!!!!
Yes! Thank you! I’ve been dying to play this game, as I haven’t got an iOS device. <3
Hooray!
I bought the iOS version to play on my office’s iPad, but can play this at home now too.
Way to go, man! I’ll be picking it up day 1.
Awesome to hear!
I’m very curious about the Flash performance you experienced. The common belief is that Flash/AIR app performance on iOS is too poor to bother with it for games – for me, Super Hexagon proves that that’s not necessarily the case, though it is of course a simple game in many ways.
Did you find performance to be worse on PC than on iOS? Or did it perform similarly, and your concern was that this performance was still far below PC standards/expectations of 60fps?
Did you try using the new hardware acceleration and Stage3D stuff? I assume so since you were playing with that stuff at the game jam where we briefly met… I haven’t played with those features yet and now I wonder if it’s worth the trouble to, if you couldn’t get a simple game like S.H. performing up to snuff.
Thanks for any info you’re willing to share, and thanks for bringing an awesome game to more platforms!!!
YEEEAAAAAAAHHHHHHHHHHHHH BOOOOOOOOOOIIIIIIIIIIIIIIIII!!!
What about Steam achievements? Same as the ones on Game Center?
Also, AAAAAH FINALLY YAY ^_^
I’ve been playing on iOS since day one and I’m looking forward to playing this new release on a big screen!
Also excited for the rewritten version to make its way to iOS, so we can be rid of the performance issues once and for all!
PS – really hope you’ve added a sum-of-scores leaderboard. Ja?
Oh, hell yeah. HELL YEAH!
[…] frustrating and rewarding games on iOS is making its way to PC and Mac on November 27. Over on his distractionware Blog, the game’s creator Terry Cavanagh, has confirmed that Super Hexagon is on its way to […]
What about linux?
Yes! No more having to steal my brother’s iPad in order to play this game π
Yay for C !
Will be getting this as soon as I see it on Steam.
Awesome! Can’t wait to pick this up on Steam next week – and I love that you’re keeping the price point the same.
Glad to hear – hope it does well for you.
Yes! I’ve been eagerly awaiting this.
Yes! Hopefully the performance increase was worth the effort to rewrite it in C .
Nice work! Can’t wait to play it on a bigger screen :p
Just a wondering, any timeline for an android version? I just changed from an iphone and can’t play it anymore π
Super excited, can’t wait. π
I’m waiting for the Android version π
YES! YES! YES!
Take my money!
YEAH !!!
I can’t wait! I’m a huge fan of the original (high score: 363:05), as well as many of your other games. =) All the best!
Can’t wait for this. My 6-year old macbook gets really shoddy performance right now with the flash version.
Congrats!
Still craving for the Android version.
OHHH GREAT!! I HAVE THE GAME COMPLETED IN MY IPOD, I WANT TO PLAY IN MY PC π
I CANT WAIT π
Awesome Terry !!
Loved it on the iPhone, everyone I show it to gets Sucked In !
Its going to be an instant hit on the PC !
Looking forward to the Steam Leaderboards.
Cheers !
Will it also launch on the Mac App Store? π
Is it going to be a windows 8 style game? I would love to play it on my Surface RT!
[…] on Steam and I think you’ll find it a very addictive, fast-paced and mesmerizing experience. Official Dev Site Purchase on Steam: Coming Nov. 27th, 2012 Purchase on iOS /* Share […]
YAAAAAAAAAAAAAAAAAAAAAAh !!!
Thanks !!!!!!!! I’ll buy it !!! Many thanks from a young french who love your work !
Great news, thanks Terry. π As for Linux, I suppose it will likely run well in wine…
Nice to hear it! Would like to see you it on OUYA when its released π
Hi, Just tried to buy Super Hexagon on Steam (27/11/12) but it’s not there yet. Any news on the Android version too? All the best, Martyn
Martyn, your best bet is to check back around the time the Steam store updates- that’s 10 AM PST, 12 noon CST, 1 PM EST, and 6 PM GMT.
Gaaah. Steam is torturing me. Really looking forward to the release π
We want Super Hexagon!!
YEAH, Bitches! she is now available on steam π
Can we play it whitout pay ?
[…] Super Hexagon Coming To Steam Next Week (distractionware: devlog) “You’ve no idea how happy I am to finally be able to share this news.ΓΒ Super Hexagon is launching on Steam next Tuesday the 27th of November, for PC and Mac.ΓΒ It’s going to cost $2.99 (the same price as the iOS version), but I’m hoping to launch with some sort of discount (still talking to Valve about that).” […]
hey, actually a very good game, thanks for sharing!
[…] potentially played at festivals and parties in the past: Cavanagh explains that he’s re-written the entire game from the ground up, with the added benefit of running “at a higher resolution than the iOS version, and runs […]