Just felt like making a quick blog post about something I’ve been working on for a while. I’ve been tinkering at it for months now, actually. Haven’t mentioned it here yet because I don’t know where it’s going graphically, yet. It’s all still very abstract and mechanicy. (that screenshot above is using my placeholder tiles)
Anyway, this game is a PUZZLE GAME. I’m not entirely sure why I haven’t made more puzzle games – I love puzzle games (I’ve finished all the DRODs!), and I love designing puzzles, but for whatever reason I don’t seem to have made many of them. Well, time to put that right.
I’ll have more to say about this in a while. Just wanted to say something out loud about it, for my own motivation. I’m really excited about it! It’s a nasty labyrinth of weird edge cases and unexpected behaviour and it’s hella fun to just mess with. It’s probably a good sign that I’m spending more time playing this thing than actually working on it.