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	<title>Comments on: Sine Wave Ninja</title>
	<atom:link href="http://distractionware.com/blog/?feed=rss2&#038;p=829" rel="self" type="application/rss+xml" />
	<link>http://distractionware.com/blog/?p=829</link>
	<description>my development ramblings</description>
	<lastBuildDate>Sun, 05 Sep 2010 00:33:59 +0100</lastBuildDate>
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		<title>By: The Creation Engine No. 2: World of Love</title>
		<link>http://distractionware.com/blog/?p=829&#038;cpage=1#comment-5760</link>
		<dc:creator>The Creation Engine No. 2: World of Love</dc:creator>
		<pubDate>Sat, 26 Jun 2010 16:30:49 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?p=829#comment-5760</guid>
		<description>[...] ambitious uber project, Terry the rattled off an amazing list of games he made at game jams like Sinewave Ninja which ultimately morphed in to the amazing v six times. I&#8217;ve had a ton of fun building [...]</description>
		<content:encoded><![CDATA[<p>[...] ambitious uber project, Terry the rattled off an amazing list of games he made at game jams like Sinewave Ninja which ultimately morphed in to the amazing v six times. I&#8217;ve had a ton of fun building [...]</p>
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		<title>By: distractionware &#187; Potential For Anything</title>
		<link>http://distractionware.com/blog/?p=829&#038;cpage=1#comment-4184</link>
		<dc:creator>distractionware &#187; Potential For Anything</dc:creator>
		<pubDate>Thu, 24 Dec 2009 00:44:50 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?p=829#comment-4184</guid>
		<description>[...] I&#8217;m really really happy with how it&#8217;s ended up &#8211; in fact, I think this alone completely justifies taking some extra time to finish up the game. It&#8217;s something I&#8217;ve had in mind to make since day one, and it almost didn&#8217;t make it in &#8211; if I had rushed this to completion last week, it absolutely would have been cut. (Interestingly, this brings the project back full circle to the original KOTM prototype that brought it to life!) [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;m really really happy with how it&#8217;s ended up &#8211; in fact, I think this alone completely justifies taking some extra time to finish up the game. It&#8217;s something I&#8217;ve had in mind to make since day one, and it almost didn&#8217;t make it in &#8211; if I had rushed this to completion last week, it absolutely would have been cut. (Interestingly, this brings the project back full circle to the original KOTM prototype that brought it to life!) [...]</p>
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		<title>By: PC</title>
		<link>http://distractionware.com/blog/?p=829&#038;cpage=1#comment-2602</link>
		<dc:creator>PC</dc:creator>
		<pubDate>Mon, 25 May 2009 13:10:07 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?p=829#comment-2602</guid>
		<description>We&#039;re back - glad to see you still working.
PC.</description>
		<content:encoded><![CDATA[<p>We&#8217;re back &#8211; glad to see you still working.<br />
PC.</p>
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		<title>By: Anonymous</title>
		<link>http://distractionware.com/blog/?p=829&#038;cpage=1#comment-2598</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sun, 24 May 2009 15:02:49 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?p=829#comment-2598</guid>
		<description>Yeah, you really are the only person who can make something so fun just fart out of their brain in a day like that! :D Great game, but I think you should focus on finishing detonate for now. ;)</description>
		<content:encoded><![CDATA[<p>Yeah, you really are the only person who can make something so fun just fart out of their brain in a day like that! <img src='http://distractionware.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  Great game, but I think you should focus on finishing detonate for now. <img src='http://distractionware.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Terry</title>
		<link>http://distractionware.com/blog/?p=829&#038;cpage=1#comment-2594</link>
		<dc:creator>Terry</dc:creator>
		<pubDate>Sat, 23 May 2009 16:25:56 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?p=829#comment-2594</guid>
		<description>&lt;blockquote&gt;Would you recommend MMF over (for instance) C ?&lt;/blockquote&gt;

For certain things, absolutely :) For this, for example. But I wouldn&#039;t have tried to make, say, Judith in MMF.</description>
		<content:encoded><![CDATA[<blockquote><p>Would you recommend MMF over (for instance) C ?</p></blockquote>
<p>For certain things, absolutely <img src='http://distractionware.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  For this, for example. But I wouldn&#8217;t have tried to make, say, Judith in MMF.</p>
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		<title>By: Maxim</title>
		<link>http://distractionware.com/blog/?p=829&#038;cpage=1#comment-2593</link>
		<dc:creator>Maxim</dc:creator>
		<pubDate>Sat, 23 May 2009 15:59:31 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?p=829#comment-2593</guid>
		<description>But you don&#039;t feel held back by MMF? There are no restrictions? You can create everything you&#039;d like in every way you&#039;d want? Or are the things that can&#039;t be done not worth doing?

I guess I like programming so much, I think I wouldn&#039;t like working with tools like MMF. But I must agree it must be a lot faster and easier to make games, which would be a good thing for me too, cause I never actually finish anything (Bad habit =P)

Would you recommend MMF over (for instance) C  ?</description>
		<content:encoded><![CDATA[<p>But you don&#8217;t feel held back by MMF? There are no restrictions? You can create everything you&#8217;d like in every way you&#8217;d want? Or are the things that can&#8217;t be done not worth doing?</p>
<p>I guess I like programming so much, I think I wouldn&#8217;t like working with tools like MMF. But I must agree it must be a lot faster and easier to make games, which would be a good thing for me too, cause I never actually finish anything (Bad habit =P)</p>
<p>Would you recommend MMF over (for instance) C  ?</p>
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		<title>By: Terry</title>
		<link>http://distractionware.com/blog/?p=829&#038;cpage=1#comment-2592</link>
		<dc:creator>Terry</dc:creator>
		<pubDate>Sat, 23 May 2009 15:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?p=829#comment-2592</guid>
		<description>It was made in two hours, so low expectations are a given, I think :P Glad you liked it!

Yeah, I don&#039;t agree at all with the whole mindset of some development tools being superior to others - I&#039;ve been looking for some time for a tool I could use for rapid prototyping (my games have been made with everything from C   to Game Maker to Flash to Klik and Play, after all), and with MMF I think I&#039;ve found it.</description>
		<content:encoded><![CDATA[<p>It was made in two hours, so low expectations are a given, I think <img src='http://distractionware.com/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  Glad you liked it!</p>
<p>Yeah, I don&#8217;t agree at all with the whole mindset of some development tools being superior to others &#8211; I&#8217;ve been looking for some time for a tool I could use for rapid prototyping (my games have been made with everything from C   to Game Maker to Flash to Klik and Play, after all), and with MMF I think I&#8217;ve found it.</p>
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		<title>By: Maxim</title>
		<link>http://distractionware.com/blog/?p=829&#038;cpage=1#comment-2591</link>
		<dc:creator>Maxim</dc:creator>
		<pubDate>Sat, 23 May 2009 14:24:25 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?p=829#comment-2591</guid>
		<description>first I thought, it was gonna be really sucky. Especially because you stole the naked ninjas XD. But when I played it it was really awesome! In my opinion games created with MMF don&#039;t feel like something to be proud off, because you don&#039;t actually program them. But I guess that&#039;s just bull-shit. Even Knytt was made with MMF! So I guess it is actually quite awesome. Still it has a bit of a &#039;game maker&#039; feel to it. Although I never actually used MMF, so I don&#039;t actually have any right to be critical about it =P
But I hope you understand what I mean.

Cheers,

~Maxim</description>
		<content:encoded><![CDATA[<p>first I thought, it was gonna be really sucky. Especially because you stole the naked ninjas XD. But when I played it it was really awesome! In my opinion games created with MMF don&#8217;t feel like something to be proud off, because you don&#8217;t actually program them. But I guess that&#8217;s just bull-shit. Even Knytt was made with MMF! So I guess it is actually quite awesome. Still it has a bit of a &#8216;game maker&#8217; feel to it. Although I never actually used MMF, so I don&#8217;t actually have any right to be critical about it =P<br />
But I hope you understand what I mean.</p>
<p>Cheers,</p>
<p>~Maxim</p>
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		<title>By: Denis</title>
		<link>http://distractionware.com/blog/?p=829&#038;cpage=1#comment-2583</link>
		<dc:creator>Denis</dc:creator>
		<pubDate>Thu, 21 May 2009 20:50:04 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?p=829#comment-2583</guid>
		<description>I certainly enjoyed the early prototype: Good luck with it. Hope you make a game out of it!</description>
		<content:encoded><![CDATA[<p>I certainly enjoyed the early prototype: Good luck with it. Hope you make a game out of it!</p>
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