<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: About Me</title>
	<atom:link href="http://distractionware.com/blog/?feed=rss2&#038;page_id=642" rel="self" type="application/rss+xml" />
	<link>http://distractionware.com/blog</link>
	<description>my development ramblings</description>
	<lastBuildDate>Sun, 05 Sep 2010 00:33:59 +0100</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<item>
		<title>By: Tv-spel, datorspel, indiespel &#8211; Blog &#039;em up &#187; VVVVVV &#8211; Svensken bakom musiken</title>
		<link>http://distractionware.com/blog/?page_id=642&#038;cpage=1#comment-6228</link>
		<dc:creator>Tv-spel, datorspel, indiespel &#8211; Blog &#039;em up &#187; VVVVVV &#8211; Svensken bakom musiken</dc:creator>
		<pubDate>Sat, 14 Aug 2010 15:55:55 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=642#comment-6228</guid>
		<description>[...] sådär blev antigravitationsspelet VVVVVV det stora indiehoppet för 2010. Att spelets utvecklare, Terry Cavanagh, ligger bakom både Judith och Don’t look Back kan vara en anledning varför. Och med [...]</description>
		<content:encoded><![CDATA[<p>[...] sådär blev antigravitationsspelet VVVVVV det stora indiehoppet för 2010. Att spelets utvecklare, Terry Cavanagh, ligger bakom både Judith och Don’t look Back kan vara en anledning varför. Och med [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: stephen e-w</title>
		<link>http://distractionware.com/blog/?page_id=642&#038;cpage=1#comment-5302</link>
		<dc:creator>stephen e-w</dc:creator>
		<pubDate>Tue, 13 Apr 2010 12:35:33 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=642#comment-5302</guid>
		<description>Hi Terry, I seen you played Soundless Mountain II, I was looking it up and saw your post. Going to give it a try myself.</description>
		<content:encoded><![CDATA[<p>Hi Terry, I seen you played Soundless Mountain II, I was looking it up and saw your post. Going to give it a try myself.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alicia</title>
		<link>http://distractionware.com/blog/?page_id=642&#038;cpage=1#comment-5159</link>
		<dc:creator>Alicia</dc:creator>
		<pubDate>Mon, 29 Mar 2010 08:44:25 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=642#comment-5159</guid>
		<description>Yet another round of applause for Don&#039;t Look Back. I&#039;ve played several haunting/sad flash games, but in the case of yours, I&#039;m amazed at how the very minimal elements you use manage to be so evocative. A lesser game might have incorporated more text, for example. Seriously, awesome work.</description>
		<content:encoded><![CDATA[<p>Yet another round of applause for Don&#8217;t Look Back. I&#8217;ve played several haunting/sad flash games, but in the case of yours, I&#8217;m amazed at how the very minimal elements you use manage to be so evocative. A lesser game might have incorporated more text, for example. Seriously, awesome work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: VVVVVVirtuoso &#124; Angry Yag</title>
		<link>http://distractionware.com/blog/?page_id=642&#038;cpage=1#comment-4772</link>
		<dc:creator>VVVVVVirtuoso &#124; Angry Yag</dc:creator>
		<pubDate>Sat, 06 Feb 2010 01:22:01 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=642#comment-4772</guid>
		<description>[...] the time-honoured medium of 2D puzzle/platforming. This is the latest from distractionware (aka Terry Cavanagh), and indeed you might call it his first &#8216;proper&#8217; game in the sense that it&#8217;s [...]</description>
		<content:encoded><![CDATA[<p>[...] the time-honoured medium of 2D puzzle/platforming. This is the latest from distractionware (aka Terry Cavanagh), and indeed you might call it his first &#8216;proper&#8217; game in the sense that it&#8217;s [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: unknown</title>
		<link>http://distractionware.com/blog/?page_id=642&#038;cpage=1#comment-4765</link>
		<dc:creator>unknown</dc:creator>
		<pubDate>Thu, 04 Feb 2010 18:04:20 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=642#comment-4765</guid>
		<description>How do i play dont look back 2 can you show me how
please reply : }</description>
		<content:encoded><![CDATA[<p>How do i play dont look back 2 can you show me how<br />
please reply : }</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: INVADERS.COM Blog &#8211; 8bit music, retrogame, pixel art &#187; Minimum Games, Maximum Fun with Java 4k games</title>
		<link>http://distractionware.com/blog/?page_id=642&#038;cpage=1#comment-4732</link>
		<dc:creator>INVADERS.COM Blog &#8211; 8bit music, retrogame, pixel art &#187; Minimum Games, Maximum Fun with Java 4k games</dc:creator>
		<pubDate>Sun, 31 Jan 2010 18:17:23 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=642#comment-4732</guid>
		<description>[...] Terry Cavanagh did the great Jump&#8217;n&#039;Run VVVVVV. I&#8217;ve also check on other blog many comments and also find that the great programmer Markus Persson aka &#171;&#160;Notch&#160;&#187; re-programmed a Java 4k version names VVVV. [...]</description>
		<content:encoded><![CDATA[<p>[...] Terry Cavanagh did the great Jump&#8217;n&#39;Run VVVVVV. I&#8217;ve also check on other blog many comments and also find that the great programmer Markus Persson aka &laquo;&nbsp;Notch&nbsp;&raquo; re-programmed a Java 4k version names VVVV. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bond</title>
		<link>http://distractionware.com/blog/?page_id=642&#038;cpage=1#comment-4696</link>
		<dc:creator>Bond</dc:creator>
		<pubDate>Tue, 26 Jan 2010 19:42:06 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=642#comment-4696</guid>
		<description>Terry, the use of the retro aesthetic in &quot;Don&#039;t Look Back&quot; seemed to me to have a double meaning... the story seems to say in looking back we kill a part of ourselves.  I know MANY bitter old 30-something gamers like me who pine for the &quot;good old games&quot; and the pleasure games used to give us when we were young.  Is our nostalgia some sort of indication of the bitterness many of us feel that the happiness of childhood is no longer there?  Am I reading to much into this?  Or is it a simple design choice to go early 8-bit?</description>
		<content:encoded><![CDATA[<p>Terry, the use of the retro aesthetic in &#8220;Don&#8217;t Look Back&#8221; seemed to me to have a double meaning&#8230; the story seems to say in looking back we kill a part of ourselves.  I know MANY bitter old 30-something gamers like me who pine for the &#8220;good old games&#8221; and the pleasure games used to give us when we were young.  Is our nostalgia some sort of indication of the bitterness many of us feel that the happiness of childhood is no longer there?  Am I reading to much into this?  Or is it a simple design choice to go early 8-bit?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: karpa</title>
		<link>http://distractionware.com/blog/?page_id=642&#038;cpage=1#comment-4679</link>
		<dc:creator>karpa</dc:creator>
		<pubDate>Sun, 24 Jan 2010 07:22:43 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=642#comment-4679</guid>
		<description>Terry, you&#039;re really GREAT. And your games are GREAT. GREAT TERRY.</description>
		<content:encoded><![CDATA[<p>Terry, you&#8217;re really GREAT. And your games are GREAT. GREAT TERRY.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Indie News: Week #2 &#171; artico media &#8211; development blog</title>
		<link>http://distractionware.com/blog/?page_id=642&#038;cpage=1#comment-4580</link>
		<dc:creator>Indie News: Week #2 &#171; artico media &#8211; development blog</dc:creator>
		<pubDate>Thu, 14 Jan 2010 07:22:13 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=642#comment-4580</guid>
		<description>[...] &#8211; now online: Terry Cavanagh, an Irish man from Monaghan has released VVVVVV: a retro, classic style, Atary color scheme, NES [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8211; now online: Terry Cavanagh, an Irish man from Monaghan has released VVVVVV: a retro, classic style, Atary color scheme, NES [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: VVVVVV Mini-Review! (OriginOfBob) &#124; The Astringent Gaming Journal</title>
		<link>http://distractionware.com/blog/?page_id=642&#038;cpage=1#comment-4404</link>
		<dc:creator>VVVVVV Mini-Review! (OriginOfBob) &#124; The Astringent Gaming Journal</dc:creator>
		<pubDate>Sun, 10 Jan 2010 00:33:59 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=642#comment-4404</guid>
		<description>[...] Made by Terry Cavanagh [...]</description>
		<content:encoded><![CDATA[<p>[...] Made by Terry Cavanagh [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
