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	<title>Comments on: My favourite indie-games</title>
	<atom:link href="http://distractionware.com/blog/?feed=rss2&#038;page_id=71" rel="self" type="application/rss+xml" />
	<link>http://distractionware.com/blog</link>
	<description>my development ramblings</description>
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		<title>By: Terry</title>
		<link>http://distractionware.com/blog/?page_id=71&#038;cpage=1#comment-772</link>
		<dc:creator>Terry</dc:creator>
		<pubDate>Sun, 14 Oct 2007 20:18:29 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=71#comment-772</guid>
		<description>It&#039;s on my to play list :) Along with 34 other games :(</description>
		<content:encoded><![CDATA[<p>It&#8217;s on my to play list <img src='http://distractionware.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Along with 34 other games <img src='http://distractionware.com/blog/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>By: C</title>
		<link>http://distractionware.com/blog/?page_id=71&#038;cpage=1#comment-771</link>
		<dc:creator>C</dc:creator>
		<pubDate>Sun, 14 Oct 2007 20:15:16 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=71#comment-771</guid>
		<description>Great list..ABL, DD, and Cave Story are the best. I remember playing The Frozen World a year or so back when I was more active in the RPGmaker community but never getting too far into it. If you haven&#039;t already, I think you should check out a little gem of a game called The Sword Of Jade.</description>
		<content:encoded><![CDATA[<p>Great list..ABL, DD, and Cave Story are the best. I remember playing The Frozen World a year or so back when I was more active in the RPGmaker community but never getting too far into it. If you haven&#8217;t already, I think you should check out a little gem of a game called The Sword Of Jade.</p>
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		<title>By: Terry</title>
		<link>http://distractionware.com/blog/?page_id=71&#038;cpage=1#comment-733</link>
		<dc:creator>Terry</dc:creator>
		<pubDate>Sun, 16 Sep 2007 17:22:30 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=71#comment-733</guid>
		<description>Feck, that&#039;s a pity :(

I wonder what he&#039;s doing these days? I wonder why someone so talented would suddenly decide to quit like that...

I hope he&#039;s ok 8O</description>
		<content:encoded><![CDATA[<p>Feck, that&#8217;s a pity <img src='http://distractionware.com/blog/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>I wonder what he&#8217;s doing these days? I wonder why someone so talented would suddenly decide to quit like that&#8230;</p>
<p>I hope he&#8217;s ok <img src='http://distractionware.com/blog/wp-includes/images/smilies/icon_eek.gif' alt='8O' class='wp-smiley' /> </p>
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		<title>By: Klein</title>
		<link>http://distractionware.com/blog/?page_id=71&#038;cpage=1#comment-725</link>
		<dc:creator>Klein</dc:creator>
		<pubDate>Sat, 15 Sep 2007 03:38:34 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=71#comment-725</guid>
		<description>On the subject of A Blurred Line, his hotmail seems to have expired out of inactivity, and Lysander seems to have disappeared off the internet about a year ago... Don&#039;t think we&#039;ll be getting ABL 3.0 anytime soon, if ever. A damn shame, it&#039;s a beautiful (not graphics wise obviously) game.</description>
		<content:encoded><![CDATA[<p>On the subject of A Blurred Line, his hotmail seems to have expired out of inactivity, and Lysander seems to have disappeared off the internet about a year ago&#8230; Don&#8217;t think we&#8217;ll be getting ABL 3.0 anytime soon, if ever. A damn shame, it&#8217;s a beautiful (not graphics wise obviously) game.</p>
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		<title>By: Terry</title>
		<link>http://distractionware.com/blog/?page_id=71&#038;cpage=1#comment-709</link>
		<dc:creator>Terry</dc:creator>
		<pubDate>Mon, 10 Sep 2007 00:25:43 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=71#comment-709</guid>
		<description>&lt;blockquote&gt;I also have a paper Balrog sitting on my computer &gt;_&gt;&lt;/blockquote&gt;

Heh - actually, in my case, that&#039;s no longer true. I sold my computer - but he still sits on my shelf, along with a papercraft Phoenix Wright :)

Apparently Pixel&#039;s working on an RPG. I&#039;m ever so excited about it! :)</description>
		<content:encoded><![CDATA[<blockquote><p>I also have a paper Balrog sitting on my computer >_></p></blockquote>
<p>Heh &#8211; actually, in my case, that&#8217;s no longer true. I sold my computer &#8211; but he still sits on my shelf, along with a papercraft Phoenix Wright <img src='http://distractionware.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Apparently Pixel&#8217;s working on an RPG. I&#8217;m ever so excited about it! <img src='http://distractionware.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Paul</title>
		<link>http://distractionware.com/blog/?page_id=71&#038;cpage=1#comment-707</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Fri, 07 Sep 2007 02:07:30 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=71#comment-707</guid>
		<description>I also have a paper Balrog sitting on my computer &gt;_&gt;</description>
		<content:encoded><![CDATA[<p>I also have a paper Balrog sitting on my computer &gt;_&gt;</p>
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		<title>By: Terry</title>
		<link>http://distractionware.com/blog/?page_id=71&#038;cpage=1#comment-673</link>
		<dc:creator>Terry</dc:creator>
		<pubDate>Thu, 09 Aug 2007 20:54:24 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=71#comment-673</guid>
		<description>&lt;b&gt;Maddy:&lt;/b&gt; Sorry, I&#039;m not really interested :( Still, I like the idea of your article - good luck with it!</description>
		<content:encoded><![CDATA[<p><b>Maddy:</b> Sorry, I&#8217;m not really interested <img src='http://distractionware.com/blog/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  Still, I like the idea of your article &#8211; good luck with it!</p>
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		<title>By: maddy</title>
		<link>http://distractionware.com/blog/?page_id=71&#038;cpage=1#comment-672</link>
		<dc:creator>maddy</dc:creator>
		<pubDate>Thu, 09 Aug 2007 19:12:06 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=71#comment-672</guid>
		<description>Hey Echo ... I&#039;m posting because I think it&#039;s interesting that you specifically say you prefer indie games to the rest. I&#039;m writing an article for the Phoenix (thephoenix.com) about indie games, featuring a few favorites of mine and arguing for artistry in games. You seem pretty hardcore. I&#039;d like to hear what you have to say about the indie scene.
mmyers@phx.com, if you want to give me a quote.</description>
		<content:encoded><![CDATA[<p>Hey Echo &#8230; I&#8217;m posting because I think it&#8217;s interesting that you specifically say you prefer indie games to the rest. I&#8217;m writing an article for the Phoenix (thephoenix.com) about indie games, featuring a few favorites of mine and arguing for artistry in games. You seem pretty hardcore. I&#8217;d like to hear what you have to say about the indie scene.<br />
<a href="mailto:mmyers@phx.com">mmyers@phx.com</a>, if you want to give me a quote.</p>
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		<title>By: Josiah Tobin</title>
		<link>http://distractionware.com/blog/?page_id=71&#038;cpage=1#comment-614</link>
		<dc:creator>Josiah Tobin</dc:creator>
		<pubDate>Sun, 17 Jun 2007 22:43:04 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=71#comment-614</guid>
		<description>You&#039;ll think that at first, but later on you&#039;ll see that free movement wouldn&#039;t really be the same. Once you get used to it, it&#039;s a million times easier to navigate with the semi-on-rails controls than it is to navigate any free-movement FPS or similar shooter with a controller. It&#039;ll all make sense soon... Well not really any kind of &#039;sense&#039; we&#039;re used to (it&#039;s very surreal), but soon you won&#039;t be able to put it down. ;)

I actually think the first level is the weakest one, it gets much more interesting past that. In fact, I&#039;d say it&#039;s one of the few games that gets increasingly better as it progresses... Just stick with it, that&#039;s all I can say. If you don&#039;t hate it right away you&#039;ll probably grow to love it.

~Josiah</description>
		<content:encoded><![CDATA[<p>You&#8217;ll think that at first, but later on you&#8217;ll see that free movement wouldn&#8217;t really be the same. Once you get used to it, it&#8217;s a million times easier to navigate with the semi-on-rails controls than it is to navigate any free-movement FPS or similar shooter with a controller. It&#8217;ll all make sense soon&#8230; Well not really any kind of &#8216;sense&#8217; we&#8217;re used to (it&#8217;s very surreal), but soon you won&#8217;t be able to put it down. <img src='http://distractionware.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>I actually think the first level is the weakest one, it gets much more interesting past that. In fact, I&#8217;d say it&#8217;s one of the few games that gets increasingly better as it progresses&#8230; Just stick with it, that&#8217;s all I can say. If you don&#8217;t hate it right away you&#8217;ll probably grow to love it.</p>
<p>~Josiah</p>
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		<title>By: Terry</title>
		<link>http://distractionware.com/blog/?page_id=71&#038;cpage=1#comment-613</link>
		<dc:creator>Terry</dc:creator>
		<pubDate>Sun, 17 Jun 2007 17:22:27 +0000</pubDate>
		<guid isPermaLink="false">http://distractionware.com/blog/?page_id=71#comment-613</guid>
		<description>Well, first impressions? It&#039;s certainly... &quot;unique&quot;. Heh. I don&#039;t know where to start.

Well, at random, what&#039;s with the control scheme? X to walk forward, triangle to change direction? Wouldn&#039;t it have been so much easier (and probably more fun) to just allow full movement?

I&#039;ll guess I&#039;ll just have to see how that develops. 

I don&#039;t quite get what&#039;s going on so far with the different characters and the whole blood thing, but then I haven&#039;t got very far yet (just as far as the car with Travis in it, and the bullet in the boot).</description>
		<content:encoded><![CDATA[<p>Well, first impressions? It&#8217;s certainly&#8230; &#8220;unique&#8221;. Heh. I don&#8217;t know where to start.</p>
<p>Well, at random, what&#8217;s with the control scheme? X to walk forward, triangle to change direction? Wouldn&#8217;t it have been so much easier (and probably more fun) to just allow full movement?</p>
<p>I&#8217;ll guess I&#8217;ll just have to see how that develops. </p>
<p>I don&#8217;t quite get what&#8217;s going on so far with the different characters and the whole blood thing, but then I haven&#8217;t got very far yet (just as far as the car with Travis in it, and the bullet in the boot).</p>
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