Archive for the 'ld34' Category

alpha++

I’ve been quiet lately, but only because I’ve had my head down working on this new thing! Ruari and I have now been working on this robot programming game for a little over two months – we had a round of testing a few weeks back that prompted a bunch of new ideas, and once we’ve worked through them we’re going to have another round.

I’m pretty excited! The game’s already feeling really solid, but we still have loads of new ideas we wanna try. Looks like this is gonna be a big one!

* 13 Comments

equip(hammer);

hammer

Still working on this! Recently, it became a collaboration – Ruari O’Sullivan has been working with me to help turn this game from a hacky mess of ideas into something solid and playable.

The two of us are aiming to do a small alpha sometime in the next week. (If you’re interested in checking it out early and giving us some feedback, let me know!)

* 6 Comments

Screenshot Thursday

robot

* 10 Comments

Maybe I’ll actually finish this one

digging

workbench

Happy new year!

Here’s a little thing I started for Ludum Dare which turned into a bigger thing and… well, you’ve heard this before. It’s a survival game about programming robots to help you colonise a planet. (Er, maybe I need to start thinking smaller for Ludum Dare.)

Was hoping to get it finished this side of 2015, but that’s not going happen. Ah well – it’s looking like it should be ready early next year!

* 8 Comments

Saturation++

saturationplus

This has been a weird year for finishing games for me – I’ve mostly spent it working on tools, a lot of them still unreleased. My weird distractable process usually works out – Super Hexagon and VVVVVV were both break games from bigger projects – but recently, it hasn’t gone so well.

Anyway, I’m still working on this thing I started for Ludum Dare. Thanks to Ruari O’Sullivan, I’ve got the elaborate tech side of what I want to do working. Should be done before the new year.

* 2 Comments

Ludum Dare #34

bridge

So I guess I’m making something for Ludum Dare! Probably the Jam rather than the Compo at this point.

My plan is to make essentially a survival game with a twist. Haven’t gotten to the twist yet. Hope it works out!

* 6 Comments

The sausage champs webring!
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