Archive for the 'more bloody unfinished projects' Category

Bullet Time Preview

Just uploaded a new flash prototype, a demo of a little shooter I’m making posthumously for Mini Ludum Dare #9. Right now it’s just randomly throwing all the game’s enemies at you, so it’s not indicative of the actual game yet (it’s also missing the most important gameplay mechanic).

It should be finished tomorrow sometime!

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Untitled Minimalist Game

For the past two weeks or so I’ve been working intermidedly on Space/Void (we’ve decided to finish the Game Maker version), Detonate (It’s got AI and stuff now!) and Judith (Everytime we finish a day’s work on it it seems as though twice as many days work need to be done to finish it. It’s the strangest thing). For a bit of a change I decided to have a crack at entering this weekend’s Mini Ludum Dare. I didn’t really plan things out very well and the project is actually starting to look very promising and… well, let’s just say that one thing led to another and now I have another unfinished project. >_<

However! It’s very small, really, and I’ve resolved not to work on anything else until it’s finished. Which should be any day now, seriously. I promise.

(yeah I know I say that like it means something)

[Edit] Increpare also entered the contest with a game that fucks with your eyesight. Enjoy!

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