Archive for the 'VVVVVV Levels' Category

Featured VVVVVV level: “Soul Searching” by Martze

Martze’s “Soul Searching” plays with a lot of cool ideas I haven’t seen explored in a VVVVVV level before. This one’s a little trickier than the other levels I’ve featured, but worth persevering with! It’s fun, polished, and extremely inventive.

Download: soulsearching.zip
(forum thread)

To play a VVVVVV player level, extract the .vvvvvv file into your VVVVVV levels folder. On windows, that should be in My Documents/VVVVVV, on Mac it’s Documents/VVVVVV, on Linux it’s ~/.vvvvvv

* 11 Comments

Featured VVVVVV level: “vvvvvVideogames” by Rob Fearon

Rob Fearon’s “vvvvvVideogames” is the Ulysses of VVVVVV levels.

I mean, I haven’t read Ulysses or anything, but I presume it was a bit like this.

Download: v6videogames.zip
(blog post)

To play a VVVVVV player level, extract the .vvvvvv file into your VVVVVV levels folder. On windows, that should be in My Documents/VVVVVV, on Mac it’s Documents/VVVVVV, on Linux it’s ~/.vvvvvv

* 4 Comments

Featured VVVVVV level: “The Tower of Power” by randomnine

The Tower of Power” is a VVVVVV level that doesn’t have any checkpoints. Yikes!

That sounds crazy, of course, but the reason it works here is that the level is so carefully designed around that core idea – it’s structured as a central hub with a linearly unlocked set of challenges as you get further and further into it, using trinkets as keys.

The really brilliant thing about it is how it makes even simple challenges feel exciting and dangerous in a way that VVVVVV levels normally don’t – there’s nothing particularly hard in this level, but the cost of failure is so much higher than usual that you’ll end up approaching it very differently.

It’s also notable for having the most extensive use of scripting I’ve seen in a VVVVVV level so far. Highly recommended!

(Randomnine, the creator of this level, wrote a great blog post here about the level’s design, which I recommend checking out after you’ve played it!)

Download: towerofpower.zip
(forum thread)

To play a VVVVVV player level, extract the .vvvvvv file into your VVVVVV levels folder. On windows, that should be in My Documents/VVVVVV, on Mac it’s Documents/VVVVVV, on Linux it’s ~/.vvvvvv

* 16 Comments

Featured VVVVVV level: “Vertex Vortex” by Matt Thorson

“Vertex Vortex” is a level by Matt Thorson, the creator of some of my favourite platformers ever (like An Untitled Story, MoneySeize, and Jumper Three, among MANY others). If I’m honest, I’m a bit of a fanboy when it comes to his games, so it was a real thrill to see that he’d made a VVVVVV level.

Most of his games are so difficult that they make VVVVVV look like Kirby’s Dream Land in comparison, but his VVVVVV level is actually pretty easy compared to most other player levels!

This one’s short, polished, and a lot of fun.

Download: vertexvortex.zip
(blog post)

To play a VVVVVV player level, extract the .vvvvvv file into your VVVVVV levels folder. On windows, that should be in My Documents/VVVVVV, on Mac it’s Documents/VVVVVV, on Linux it’s ~/.vvvvvv

* 11 Comments

Featured VVVVVV level: “Seasons” by Michael Brough

Michael Brough’s “Seasons” is an atmospheric VVVVVV level. I’m hoping that future versions of the level editor will allow people to use their own graphics and music, and we’ll see a lot more of this sorta thing.

I really like how this level repurposes the simple tilesets from VVVVVV to represent different parts of a world – background skyscrapers in the city, checkpoints as traffic lights, a single blue line as an ocean.

Download: seasons.zip
(forum thread)

To play a VVVVVV player level, extract the .vvvvvv file into your VVVVVV levels folder. On windows, that should be in My Documents/VVVVVV, on Mac it’s Documents/VVVVVV, on Linux it’s ~/.vvvvvv

* 9 Comments

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