So I guess I’m making something for Ludum Dare! Probably the Jam rather than the Compo at this point.
My plan is to make essentially a survival game with a twist. Haven’t gotten to the twist yet. Hope it works out!
This is very long overdue: Super Hexagon has been updated on iPhone! If you update today, you should notice a pretty dramatic performance increase, and, at long last, nice smooth retina graphics!
While the original flash version of the game ran great at launch, it hadn’t really kept up with newer phones and new versions of iOS. This update is a port of the openFrameworks version of the game (which is on desktop and android already). With this port, the game should run fast and buttery smooth on everything right up to the brand new iPad Pros! It feels really, really nice to have the game running at it’s best again on the platform where it first came out.
This wouldn’t have been possible without the tireless work of Daniel Rosser, who worked with me on this update. His incredible attention to detail is the reason the game runs as well as it runs now!
Thank you so much for playing Super Hexagon. Hope you enjoy the update! <3
Hello internet! I need some suggestions!
Recently, I’ve been working on a big programming tutorial – it’s for helping total beginners get started with game programming. I call it Learn to program badly with Terry, because names are very hard.
As part of that project, I’ve also been working on a beginner’s game library. Right now, that’s called TerryLib. Because, again, names are very hard.
The thing is, it’s starting to look like this library could actually be pretty useful – a thing that might be good for more than just learning to program. A thing that others might like to use. So, it’s a bit limiting to call it TerryLib, right?
But names are very hard. What should I call it?
I’ve very happy to announce a brand new version of my beginner’s music making tool Bosca Ceoil! This is version 2.0, the first major update since it was released in 2013. This new version of the tool is a significant update, and adds lots of features and improvements. Head to boscaceoil.net to download it!
If you’re totally new to Bosca Ceoil, the new site should tell you everything you need to know about what it is and what it can do. If you’ve used it before, here’s what’s changed:
A major problem that Bosca always had is that it was kind of a dead end: if you made a song with it, you could save it as a .ceol, or export it as a .wav – but that was that.
So one of the most important things that’s new is support for exporting as a midi file! Midi files are supported by lots of popular music applications, so this means that it’s now possible to, for example, use Bosca to compose the actual notes, and then later import the song into something like FLStudio so you can add VST instruments.
Also, in addition to midis, Bosca can now also export .XM files and .MML files, thanks to contributions by Rob Hunter!
I made Bosca Ceoil the same way I make games – with a fixed resolution, running at 60FPS. Which is great for games, but not so good for an app that you might want to leave running in the background while you work on other stuff, say.
The new version of Bosca has a proper resizeable window, so you can see a lot more of the song you’re composing. It’s something it should have had all along, and it makes it infinitely nicer to work with!
It’s also gotten some major performance boosts with caching and CPU throttling, and is generally just much happier about running in the background than it used to be.
Bosca’s GUI has had a makeover. Things are generally brighter, clearer and more responsive!
At long last, Bosca has a built in tutorial, with nice, clear little pop up windows! This is something I’m really happy about – Bosca’s a beginner’s tool, and this does a lot to make it that bit more accessible.
Bosca Ceoil is a completely free, open source project, and I’m very grateful to the contributions others have made to it – especially Chris Kim for his flash web port, Rob Hunter for writing the .XM and .MML exporters, and Damien L, who forked Bosca back to Air 2.6 so that it could be used on Linux. Thank you so much for your help!
Hope you enjoy the new version!