distractionware forums

VVVVVV => VVVVVV Levels => Topic started by: Valso22 on January 15, 2017, 07:24:04 PM

Title: Adventure Incoming Released! (News: BETA 1.2.1 released.)
Post by: Valso22 on January 15, 2017, 07:24:04 PM
Hello! I just released a new map called [Adventure Incoming] its gonna be something like big so i im working on betas of these.


Release list:

v1.0: http://www.mediafire.com/file/cqy21gbbj440os4/Adventure+Incoming+v1.0+%5BDEMO%5D.rar (http://www.mediafire.com/file/cqy21gbbj440os4/Adventure+Incoming+v1.0+%5BDEMO%5D.rar)
v1.0.1(?): http://www.mediafire.com/file/q1b2aaa6bxayaqp/Adventure+Incoming+v1.0+%5BDEMO+2%5D.rar (http://www.mediafire.com/file/q1b2aaa6bxayaqp/Adventure+Incoming+v1.0+%5BDEMO+2%5D.rar)
v1.1: http://www.mediafire.com/file/67k7d5mt5oydl8l/Adventure+Incoming+%5Bv1.1%5D+%5BBug+Fixes%5D+%5BDEMO+2%5D.rar (http://www.mediafire.com/file/67k7d5mt5oydl8l/Adventure+Incoming+%5Bv1.1%5D+%5BBug+Fixes%5D+%5BDEMO+2%5D.rar)
v1.2: http://www.mediafire.com/file/p0il0w6nl6ubk7d/Adventure+Incoming+%5Bv1.2%5D+BETA.rar (http://www.mediafire.com/file/p0il0w6nl6ubk7d/Adventure+Incoming+%5Bv1.2%5D+BETA.rar)
v1.2.1: http://www.mediafire.com/file/i7dd0ktlzm4j7ka/Adventure+Incoming+%5Bv1.2.1%5D+BETA.rar
Remember : Those are just an beta, So dont ask for long version!
Title: Re: Adventure Incoming Released!
Post by: Starspire on January 15, 2017, 07:40:52 PM
Hello! I just released a new map called [Adventure Incoming] I was TOO LAZY to make an long map so i created the demo Here is the link   :http://adf.ly/1i9YPf

Hey, uh, we would appreciate it if you didn't use adfly on such small forums like these. It doesn't really make sense. I'll be happy to give your level a review but I don't feel like going to adfly and risking getting a virus.  :victoria:
Title: Re: Adventure Incoming Released!
Post by: QwertymanO07 on January 15, 2017, 07:53:02 PM
Two questions:
1. Are you at all like the user LittleMac347?
2. If not, is this your very first foray into level creation?
Title: Re: Adventure Incoming Released!
Post by: Valso22 on January 15, 2017, 08:03:48 PM
Hello! I just released a new map called [Adventure Incoming] I was TOO LAZY to make an long map so i created the demo Here is the link   :http://adf.ly/1i9YPf

Hey, uh, we would appreciate it if you didn't use adfly on such small forums like these. It doesn't really make sense. I'll be happy to give your level a review but I don't feel like going to adfly and risking getting a virus.  :victoria:
Well here is the version without adf.ly http://www.mediafire.com/file/cqy21gbbj440os4/Adventure+Incoming+v1.0+%5BDEMO%5D.rar
Title: Re: Adventure Incoming Released!
Post by: Valso22 on January 15, 2017, 08:05:14 PM
Two questions:
1. Are you at all like the user LittleMac347?
2. If not, is this your very first foray into level creation?
1. Who the heck is "LittleMac347"
2. Yep it is
Title: Re: Adventure Incoming Released!
Post by: QwertymanO07 on January 15, 2017, 08:20:22 PM
2. Yep it is
In that case, look for some education on game design.  The Youtube channel Extra Credits (https://www.youtube.com/user/ExtraCreditz/videos)[youtube.com] is a good place to start.
Title: Re: Adventure Incoming Released!
Post by: Valso22 on January 15, 2017, 08:23:10 PM
2. Yep it is
In that case, look for some education on game design.  The Youtube channel Extra Credits (https://www.youtube.com/user/ExtraCreditz/videos)[youtube.com] is a good place to start.
So what im meant to do here?
Title: Re: Adventure Incoming Released!
Post by: Valso22 on January 15, 2017, 08:45:44 PM
2. Yep it is
In that case, look for some education on game design.  The Youtube channel Extra Credits (https://www.youtube.com/user/ExtraCreditz/videos)[youtube.com] is a good place to start.
So what im meant to do here?
Nevermind whatever of the video by dustupped audio
Title: Re: Adventure Incoming Released!
Post by: SJMistery on January 15, 2017, 11:54:38 PM
If you post the level, simply add it on "attachments" on the post. All you need is to compress it on a .zip file.
Title: Re: Adventure Incoming Released!
Post by: fraZ0R on January 16, 2017, 05:08:25 AM
Ok I found another newbie. Hi. Did you know that direct mode exists? Use it.
Title: Re: Adventure Incoming Released!
Post by: Quote on January 16, 2017, 07:15:09 AM
Also, please don't put it in an .rar file, I think MediaFire lets you put regular .vvvvvv files there.  Thanks!

This level, for a beginner's, isn't that bad.  I don't know how you did that thing with the trinket in the ground, but that was cool!  A few pointers, you should avoid using 1 block tiles on the very bottom, as they get hidden by the roomname.  Also this
(http://i.imgur.com/eILEuQZ.jpg)
Make sure this doesn't happen.  Other than that I think you have some potential.  Welcome to the forum, I can't wait to see the full version of this! :viridian:
Title: Re: Adventure Incoming Released!
Post by: Valso22 on January 16, 2017, 01:12:27 PM
Also, please don't put it in an .rar file, I think MediaFire lets you put regular .vvvvvv files there.  Thanks!

This level, for a beginner's, isn't that bad.  I don't know how you did that thing with the trinket in the ground, but that was cool!  A few pointers, you should avoid using 1 block tiles on the very bottom, as they get hidden by the roomname.  Also this
(http://i.imgur.com/eILEuQZ.jpg)
Make sure this doesn't happen.  Other than that I think you have some potential.  Welcome to the forum, I can't wait to see the full version of this! :viridian:
Umm for the trinket on the ground i just set a BACKGROUND of that block
Title: Re: Adventure Incoming Released!
Post by: Quote on January 16, 2017, 01:28:21 PM
Oh cool!
Title: Re: Adventure Incoming Released!
Post by: Valso22 on January 16, 2017, 03:15:11 PM
Ok I found another newbie. Hi. Did you know that direct mode exists? Use it.
I KNOW THAT DIRECT MODE EXISTS JUST I USE IT FEW TIMES
Title: Re: Adventure Incoming Released! (News: DEMO 2 RELEASED!)
Post by: Quote on January 16, 2017, 03:32:53 PM
So with this new update there are many, many issues.  The new scripts are nice, but if you exit and re enter the room they repeat.  Here is a way to prevent this:
Quote from: LafondaSaysMeow
Code: (scripta) [Select]
ifflag(x,nothing)
iftrinkets(0,scriptb)
Code: (scriptb) [Select]
say(2)
This is
a one time script!
flag(x,on)
Both flag numbers must be the same.
Nothing is a script that should have... well... nothing in it.
This way the script won't repeat twice.

There were many alignment issues, here are a few
(http://i.imgur.com/GyAvzjM.jpg)
(http://i.imgur.com/3AbBO2P.jpg)
(http://i.imgur.com/nZDxwy8.jpg)
In order to prevent this, in warp line rooms make sure the walls line up on both sides, left to right and top to bottom.

Also, is the room with Vermilion the final room?
Title: Re: Adventure Incoming Released! (News: DEMO 2 RELEASED!)
Post by: Valso22 on January 16, 2017, 05:38:55 PM
So with this new update there are many, many issues.  The new scripts are nice, but if you exit and re enter the room they repeat.  Here is a way to prevent this:
Quote from: LafondaSaysMeow
Code: (scripta) [Select]
ifflag(x,nothing)
iftrinkets(0,scriptb)
Code: (scriptb) [Select]
say(2)
This is
a one time script!
flag(x,on)
Both flag numbers must be the same.
Nothing is a script that should have... well... nothing in it.
This way the script won't repeat twice.

There were many alignment issues, here are a few
(http://i.imgur.com/GyAvzjM.jpg)
(http://i.imgur.com/3AbBO2P.jpg)
(http://i.imgur.com/nZDxwy8.jpg)
In order to prevent this, in warp line rooms make sure the walls line up on both sides, left to right and top to bottom.

Also, is the room with Vermilion the final room?
HOW YOU GET STUCK ON THE WALL OF THE THIRD AND SECOND IMAGES!?!?!?!?!
Title: Re: Adventure Incoming Released! (News: DEMO 2 RELEASED!)
Post by: shiny k on January 16, 2017, 05:45:02 PM
(http://i.imgur.com/xCXhyMD.png)
(http://i.imgur.com/lsEWodX.png)
Title: Re: Adventure Incoming Released! (News: DEMO 2 RELEASED!)
Post by: Valso22 on January 16, 2017, 06:02:24 PM
Ok im gonna proof i fixed the bugs THEN upload the bug fix
HERE! :
https://www.youtube.com/watch?v=FrKnYGbg9gY&feature=youtu.be
Title: Re: Adventure Incoming Released! (News: Demo 2 Bug Fixes)
Post by: shiny k on January 16, 2017, 06:21:15 PM
(http://i.imgur.com/njwAyky.png)
and why did you make the link move
Title: Re: Adventure Incoming Released! (News: Demo 2 Bug Fixes)
Post by: Quote on January 16, 2017, 06:30:35 PM
What did you change?  Because from what I can tell there aren't any differences between this version and the last.
Title: Re: Adventure Incoming Released! (News: Demo 2 Bug Fixes)
Post by: Valso22 on January 16, 2017, 06:47:21 PM
i just alineated more the walls on the warp zones
Title: Re: Adventure Incoming Released! (News: Demo 2 Bug Fixes)
Post by: Quote on January 16, 2017, 06:51:57 PM
...no you didn't ???

In fact, it's the same exact download link.  Perhaps you put the wrong link up?
Title: Re: Adventure Incoming Released! (News: Demo 2 Bug Fixes)
Post by: Valso22 on January 16, 2017, 07:04:26 PM
...no you didn't ???

In fact, it's the same exact download link.  Perhaps you put the wrong link up?
yes i didnt see it  ::)
Title: Re: Adventure Incoming Released! (News: Demo 2 Bug Fixes)
Post by: Valso22 on January 16, 2017, 07:07:10 PM
this needs to be the correct http://www.mediafire.com/file/67k7d5mt5oydl8l/Adventure+Incoming+%5Bv1.1%5D+%5BBug+Fixes%5D+%5BDEMO+2%5D.rar
Title: Re: Adventure Incoming Released! (News: Demo 2 Bug Fixes)
Post by: Quote on January 17, 2017, 06:16:00 AM
I'm sorry, I don't think I explained repeating scripts very well.  In this state all your script does is crash the game.  The location where you put the ifflag and the iftrinkets commands has to be the one Viridian steps in.  The dialogue has to be in a separate script box unreachable from the player.  In the ifflag command, "x" stands for a number.  You have to put a number in the place of "x".  Where you put "nothing" there has to be a reference to an entirely separate script box.  The iftrinkets command has to reference the script box with the dialogue in it.  So all three scripts would look like this:
The box Viridian is in:
Code: [Select]
ifflag(1,nothing)
iftrinkets(0,losedvirdian)
The dialogue script that is out of reach of the player (in this case, losedvirdian):
Code: [Select]
reply
Gah where am'i?

reply
AND MOST IMPORTANT

sad

reply
Where are my friends?

flag(1,on)
The script called nothing has nothing.

Here's a video that may help you:
https://youtu.be/awumadrkyb8 (https://youtu.be/awumadrkyb8)
If anyone can explain this better please do.
Title: Sad Reply
Post by: Valso22 on May 07, 2017, 10:18:28 AM
Sorry but i gonna stop making these levels cuz i just dont want now
I even not updated it for AGES
If i change opinion about this the ok
 :victoria: :victoria: :victoria: :'( :'( :'( :( :( :(
Title: Re: Sad Reply
Post by: lol...ipops2 on May 08, 2017, 06:12:45 AM
Sorry but i gonna stop making these levels cuz i just dont want now
I even not updated it for AGES
If i change opinion about this the ok
smiley spam develops in the testicles and is released from the penis.(snip)
rip in peace
Title: Re: Adventure Incoming Released! (News: Demo 2 Bug Fixes)
Post by: fraZ0R on May 10, 2017, 10:34:00 AM
Nooo I liked these levels
Title: Re: Adventure Incoming Released! (News: Demo 2 Bug Fixes)
Post by: LafondaSaysMeow on May 13, 2017, 01:42:18 PM
well that happened
Title: ----{(//_-_<<<[[[[RELIEF]]]]>>>_-_\\}}----
Post by: Valso22 on December 10, 2017, 02:59:23 PM
im keeping updating these levels :DDDDDDDDDDDDDDDD  ̿̿ ̿̿ ̿̿ ̿'̿'\̵͇̿̿\з= ( ▀ ͜͞ʖ▀) =ε/̵͇̿̿/̿̿ ̿ ̿̿ ̿̿ ̿̿
Title: Re: Adventure Incoming Released! (News: Demo 2 Bug Fixes)
Post by: Coralbits on December 10, 2017, 04:45:04 PM
nice
Title: Re: Adventure Incoming Released! (News: Demo 2 Bug Fixes)
Post by: Quote on December 10, 2017, 04:45:14 PM
hell yea looking forward to it man
Title: im excite
Post by: shiny k on December 10, 2017, 08:36:39 PM
alright cool
Title: .-.
Post by: Valso22 on February 17, 2019, 01:41:56 PM
you should call this a beta now, ik i haven't updated in years and i said i was going to work in the level also the level maybe is cringy idk but now... NOW. i will update this...


























nevermind noone will see this vvvvvv is dead ;-;
Title: Re: .-.
Post by: allison on February 17, 2019, 08:50:12 PM
nevermind noone will see this vvvvvv is dead ;-;
nah. distractionware is mostly just for posting levels now, but lots of people are active on discord and there's lots of recent levels to play
Title: w o w .
Post by: Valso22 on February 19, 2019, 04:48:40 PM
wow really? gr8.
Title: Re: Adventure Incoming Released! (News: Demo 2 Bug Fixes)
Post by: Valso22 on February 20, 2019, 07:06:15 PM
I'm sorry, I don't think I explained repeating scripts very well.  In this state all your script does is crash the game.  The location where you put the ifflag and the iftrinkets commands has to be the one Viridian steps in.  The dialogue has to be in a separate script box unreachable from the player.  In the ifflag command, "x" stands for a number.  You have to put a number in the place of "x".  Where you put "nothing" there has to be a reference to an entirely separate script box.  The iftrinkets command has to reference the script box with the dialogue in it.  So all three scripts would look like this:
The box Viridian is in:
Code: [Select]
ifflag(1,nothing)
iftrinkets(0,losedvirdian)
The dialogue script that is out of reach of the player (in this case, losedvirdian):
Code: [Select]
reply
Gah where am'i?

reply
AND MOST IMPORTANT

sad

reply
Where are my friends?

flag(1,on)
The script called nothing has nothing.

Here's a video that may help you:
https://youtu.be/awumadrkyb8 (https://youtu.be/awumadrkyb8)
If anyone can explain this better please do.


OR ELSE do this:
Code: [Select]
ifflag(x,nothing)

say
This is a non repeating script

flag(x,on)
its way simplier, and more compact.

its beautiful.
Title: Re: Adventure Incoming Released! (News: BETA 3 Has been RELEASED!!!)
Post by: Balneor on February 21, 2019, 03:26:28 AM
OR ELSE do this:
Code: [Select]
ifflag(x,nothing)

say
This is a non repeating script

flag(x,on)
its way simplier, and more compact.

its beautiful.

You can, but only if the script contained in that ifflag command, have say() / reply() commands (In other words, contains dialogue). Otherwise you'll cause the staying cutscene bars glitch to happend, which reduces the game's view and generally is very annoying to deal with.
Title: Re: Adventure Incoming Released! (News: BETA 3 Has been RELEASED!!!)
Post by: Valso22 on February 21, 2019, 04:38:10 PM
OR ELSE do this:
Code: [Select]
ifflag(x,nothing)

say
This is a non repeating script

flag(x,on)
its way simplier, and more compact.

its beautiful.

You can, but only if the script contained in that ifflag command, have say() / reply() commands (In other words, contains dialogue). Otherwise you'll cause the staying cutscene bars glitch to happend, which reduces the game's view and generally is very annoying to deal with.
Code: [Select]
ifflag(x,nothing)

say
This is a non repeating script
flag(x,on)
endcutscene()
this should fix it
Title: Re: Adventure Incoming Released! (News: BETA 1.2.1 released.)
Post by: WoodStuff on February 22, 2019, 06:50:23 AM
OR ELSE do this:
Code: [Select]
ifflag(x,nothing)

say
This is a non repeating script

flag(x,on)
its way simplier, and more compact.

its beautiful.

You can, but only if the script contained in that ifflag command, have say() / reply() commands (In other words, contains dialogue). Otherwise you'll cause the staying cutscene bars glitch to happend, which reduces the game's view and generally is very annoying to deal with.
Code: [Select]
ifflag(x,nothing)

say
This is a non repeating script
flag(x,on)
endcutscene()
this should fix it
is endcutscene() a simplified command? probably not, because i'm using simplifieds (never tried internal before) and i don't want to waste flag space
Title: Re: Adventure Incoming Released! (News: BETA 1.2.1 released.)
Post by: allison on February 22, 2019, 01:22:21 PM
is endcutscene() a simplified command? probably not, because i'm using simplifieds (never tried internal before) and i don't want to waste flag space
endcutscene is only in internal, not simplified
Title: Re: Adventure Incoming Released! (News: BETA 1.2.1 released.)
Post by: RobinTendo on February 23, 2019, 05:40:57 AM
This level is amazing! Its just challenging enough and I can't wait to play the full version. Thank you!  :viridian: ;D :-*