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Topics - SJMistery

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VVVVVV Levels / Abducted Once More returns!!
« on: May 07, 2016, 06:31:24 AM »
Remember that level i keep commenting i never find the time and inspiration to remake?
Well, this time it comes back from the depts of my PC, this time to stay if someone agrees to give me a hand with the teleport scripts!!

I have played through the entire level, tough I agree that some sections are far easier as the main creator of the level.

I hold no responsibility for people ragequitting on certain rooms, in particular Level 4-1 and "Good Level Design". All I will say is, pay attention to the backgrounds and walls.  :vermillion:

Screenshots cause problems. Plus they would spoil some rooms...


And please comment about what do you think about the level, or what there is of it yet. Especially I want to see the rage comments about the third level. Don't worry, the prologue that is not yet developed will consist of automatic rooms to compensate for those hell of rooms. Tough, the less said about what I am planning to include in the fourth level, and the brutal mix-everything that will be the exit sequence, the best...

AND remember, the red rooms on the maze warp on all directions. There are NO exceptions. At least, for this version. We will see what happens once I finish the level and start working on the Hard, Lunatic, and YOLO Modes.

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Yeah, I finnally found new ideas to get through the level, and in the process i tought on a new concept for an intentionally mediocre level
EDIT Thanks to Dav999 for the editor: finnally, i have been able to move the No-flip Castle and expand the level to 20x20. now it's only a question of time until i end the third and second levels of the chapter 2

You will hate him once i make true use of the copy rooms feature in "The Evvvvvvil Maze"


Note: do NOT load a saved game if you are in the No-flip Castle. I have kept the original rooms until i make sure the copied rooms have no glitches, but they are disconnected to the game and they WILL send you off-bounds

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VVVVVV Levels / SPLIT: Dimension Vezic
« on: November 27, 2015, 12:44:23 PM »
you should create a tiles2 universal for all levels, now that i have found how to use them properly, at least i can see something different than blank tiles but still having to change them and remember which one is goes with which level, is getting confusing...

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VVVVVV Levels / Abducted once more beta:
« on: April 19, 2015, 02:18:34 AM »
Hi everyone
Ready for the nearly-finished version?
You will have to wait a bit  :D
Okay now seriously, i have updated the dialogues and levels, and added a couple of things to prevent hving to go through the empty rooms.
Let me know about any glitch I might have passed out, and please rate the level like you used to!

enjoy it!

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VVVVVV Levels / New fixed levels!
« on: January 04, 2015, 12:53:03 PM »
I'm currently working on two old demo levels who never passed the alpha versions. these levels will be far more tricky and large than the two ones i bought here.


now there is below the full list of fixed levels, plus the beta of one of the two i am currently working on (the other will come once i finish the second level), enjoy them!

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VVVVVV Help / Problem with the levels
« on: December 01, 2014, 09:30:11 AM »
I have been repairing and completing some player levels their owners abandoned with loads of glitches. I have finished two and i'm already on the third, but i have a tiny problem: i have no idea of how to upload them and how i can get the rights to do it. I would be very pleased if you help me with this problems.

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VVVVVV Levels / Fix factory
« on: November 29, 2014, 07:20:59 AM »
I have tryed lots of old player levels, and the majority seem to be unplayable due to loads of glitches and misalignements.
I would want to reportthe glitches of all those levels, but their owners are not with us anymore.
I have considered, if they are out, it won't be an issue if i repair them personally, as long as i keep the original owner name in the level.
There's only two problems: first, i have no idea of how to load the fixed levels on the web, and second, i would like to know if you agree with the idea.


If you have one in particular you want me to fix, just give me its name. Just one thing, i suck at scripts so don't expect me to put anyone, and expect me to entirely remove any script that glitches the level too much.


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