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Messages - shiny k

Pages: [1] 2 3 ... 103
1
VVVVVV Levels / Re: Detox [1.1]
« on: February 10, 2019, 09:18:17 PM »
we should totally like pin this level somewhere so newcomers can play it too
we could make a "community hall of fame" forum topic where people could suggest levels to be listed in the masterpost, and dav could pin it (terry hasnt featured levels for a looong time and it would be great)

2
VVVVVV Levels / Re: Detox [1.1]
« on: February 04, 2019, 06:23:44 PM »
this level is absolutely fantastic. guys, play it!!!!

3
VVVVVV Levels / Re: Abort!
« on: February 04, 2019, 04:05:43 PM »
this level is great and also pretty silly, yall should play it!

4
VVVVVV Levels / Re: Dimension vicky
« on: January 31, 2019, 07:35:29 PM »
wb to the forums!

5
VVVVVV / Re: I'm retiring.
« on: January 28, 2019, 10:28:00 PM »
your level making skills are amazing and you're fun to have around... we'll miss you! thanks for sticking with us for this long.

6
VVVVVV Help / Re: Moving goes through disappear
« on: January 10, 2019, 05:51:08 PM »
you could set platform bounds for the moving platforms below the disappearing ones, but i dont think theres any other way

7
VVVVVV / Re: How old do we think the Souleye crew are?
« on: December 15, 2018, 07:49:58 PM »
i really dont think of their ages to be that diverse tbh
to me they seem really abstract and assigning vitellary to "50s" or anyone else to anything just feels, like...wrong?? idk

8
VVVVVV / Re: How old do we think the Souleye crew are?
« on: December 14, 2018, 05:33:59 PM »
^
|
YOUNGEST 
:vermillion: :verdigris: :violet:
:viridian: :vitellary: :victoria:
OLDEST
|
V

9
VVVVVV Levels / Re: Slime Simulator [v1.0]
« on: December 02, 2018, 09:53:40 PM »
this level is so realistic and accurate, when i played it, it felt like it was popping right out of the screen! i am the slime. we are all slimes.

10
VVVVVV / Re: What do you guys think makes a good VVVVVV level?
« on: November 29, 2018, 09:30:20 PM »
Gameplay is focused on a bit too much nowadays
Itís like. Yeah, whatís a level withoht good gameplay, but when it starts to outweigh the plot by too much, then you just have a boring level.
TL;DR while gameplay is important, it isnít everything that makes a level.
i disagree - you can have a level that's just gameplay with minimal or no plot and it can be great (some of the levels that come with the game are like this, ex. line wrap), and you can have a level that's just plot with minimal or no gameplay and it can be great too (again, some of the levels that come with the game are like this, ex. victuals)
i think it's best to have a balance of both, but as a level creator it's good to balance your level around your skillset! for example, if you're a good story writer, you could put the spotlight on the plot, and focus on everything else slightly less. or push yourself out of your comfort zone, and do something you aren't too good at
i recently released VVVVVVinktober, a level where i themed each room after an inktober prompt, forcing me to focus on gameplay (which wasnt my strong suit) and it really helps you grow as a level maker/designer!
honestly, like i said, just do what you want, and have fun with it

11
VVVVVV / Re: What do you guys think makes a good VVVVVV level?
« on: November 28, 2018, 08:06:25 PM »
of course there are exceptions to every rule so do what you want as long as you do it well

12
VVVVVV Levels / Re: Oui? Check! (Contest Round Three)
« on: November 24, 2018, 04:05:25 PM »
i've talked about how great this level is elsewhere but the character focus is incredible, as is with all of coral's levels. it's fantastic and i wouldn't have expected anything except first place for it  :P

13
VVVVVV / Re: Hmmm
« on: November 21, 2018, 02:55:17 PM »
steam says 93 hours but for like 2.5 years at least i used the non steam version, so!!

Any particular reason why? Is their a version of the game better than the Steam version? If yes I MUST KNOW!!! please don't let it just be VED
no all the version are the same except for the mac version which is out of date (i think? this might not be true)

14
VVVVVV / Re: How many hours have you sunken into VVVVVV?
« on: November 07, 2018, 10:19:54 PM »
steam says 93 hours but for like 2.5 years at least i used the non steam version, so!!

15
VVVVVV / Re: Discord
« on: November 06, 2018, 07:54:27 PM »
you make an account, there's a web version and a client version

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