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Messages - Valso22

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1
VVVVVV / Re: VVVVVV's 10th birthday eVVVVVVent!
« on: Today at 07:40:21 PM »
man im old

2
VVVVVV / Re: wastashi wa love Uugr
« on: Today at 07:39:32 PM »
ok then help

3
VVVVVV / Re: What is the best spike?
« on: January 14, 2020, 09:27:16 AM »
what if vvvvvv had floating spikes like a spike that point all directions

4
VVVVVV / Re: VVVVVV's 10th birthday eVVVVVVent!
« on: January 14, 2020, 09:25:49 AM »
I definitely think any VVVVVV related thing is fair game - the less rules the better for this :viridian:

(I've encouraged the author of this cursed mod to submit that to the jam! https://twitter.com/mustard_bucket/status/1216272971779670016 )
a.k.a vvvvvv but its not on space

5
i didnt continue a level in 2 years

6
VVVVVV / Re: Discord
« on: December 26, 2019, 04:07:37 PM »
-snip-
i joined before this
??? what

hey so when are we getting server highlights

pick the first two letters, then search on a qwerty keyboard the letter in between those two. repeat this until the code is done.


bmipvnipsftu  k:uojlwrad  tuipyi

7
VVVVVV / Re: Discord
« on: December 22, 2019, 03:20:10 PM »
Have you guys ever wanted a VVVVVV server?
Have you guys ever needed help, but didn't want to wait for a reply?
Well, now we have a discord server!
Click the widget to join!



(Or click here if you're boring: https://discord.gg/Zf7Nzea)
i joined before this just realized i didnt

8
VVVVVV Levels / Re: Back to VVVVVV (V1.2.4)
« on: December 09, 2019, 06:31:32 AM »
only 1 of the pictures is avaiable. it looks like a 9/10 dentists meme

9
VVVVVV / Re: I'm making a full VVVVVV recreation in Minecraft!
« on: December 04, 2019, 03:29:43 AM »
lol imagine using command blocks instead of functions
gr8 idea

10
VVVVVV / Re: I'm making a full VVVVVV recreation in Minecraft!
« on: November 23, 2019, 02:42:46 PM »
are you trying to make a MAP or a pixel art recreation?
if its a map i could try to help with command blocks

11
VVVVVV Levels / Re: "Hidden Temple" - now version 2.1!
« on: November 05, 2019, 03:33:19 PM »
I won! And only got impaled 158 times!
f

12
VVVVVV Levels / Re: "Hidden Temple" - now version 2.2!
« on: November 05, 2019, 03:32:41 PM »
I've only recently gotten the game, and this level basically started off as a series of experiments.  (Most apparent in room 1,1, which is also where the theme of the map came from.)  I expanded the map based off the theme.  I didn't know how to expand the map dimensions at the time, so I ended up splitting it and using warp tokens to link the two parts together.

Anyhow, I have tested the map, and it is possible to clear.  (I do not consider myself that great a player, so I expect better/more experienced players should be able to get through okay.)  I think I've got some good ideas in this map, even if they've been done before.  As I'm new to this, though, I'm also going to guess that there's a lot of rookie mistakes in that map, and that there are some things I could have done better.  Perhaps with some critiques, I can learn from those mistakes and do better next time.

EDIT: Version 2.0 is out!  Change log below.  I've left the original for posterity's sake.

EDIT 2: Version 2.1 out!  Again, adding a change log below.  Both the original and 2.0 are left for posterity's sake.

EDIT 3: After a long hiatus, I have released a version 2.2!  Change log below.  Older versions are left for posterity's sake, but further updates may push some of them out.
the number 2.2 makes me feel more hype for gd 2.2
























oh god its happening again

13
Everything else / Re: Hi.
« on: November 05, 2019, 03:31:01 PM »
I'm not back. This just came to my mind.

Hello.
so you finally felt nostalgic so you came back to remember the old memories that are almacenated into this big cell that we call brain?






















same

14
Everything else / Re: The Music Thread
« on: September 11, 2019, 05:43:18 PM »
http://tiny.cc/pwflcz




let the bodies hit the floor intro

15
VVVVVV / Re: VVOVOV - I made / am making a Fangame
« on: April 29, 2019, 01:41:34 PM »



sorry i had to do it  to 'em

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