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Messages - SirBryghtside

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1
Super Hexagon / Re: Super Hexagon Scores?
« on: November 28, 2012, 05:23:52 PM »
55:38 on Hyper Hexagonest... I'm... Almost... There...! >:D

EDIT: Now it's 57:03. >:D >:D I heard 'Excellent' and I started freaking out :-X :-X :-X :-X :-X

EDIT 2: WHY?!!!? >:D >:D >:D 58:23!!! >:( >:( >:(
Funny how a minor concentration break like that can screw you over in a game made up of psychedelic flashing polygons :P

Just bought it - only beat Hexagon so far, but this game is brilliant! Will play it a lot  :viridian:

2
Everything else / Re: Watch Out Terry! >:D
« on: July 16, 2012, 01:26:44 AM »
:D My post count clearly shows I have no life.

I go on other forum
I have 10,000 posts there

Case closed, I'm the lifeless one here.
Case Closed.

3
Super Hexagon / Re: Super Hexagon
« on: July 05, 2012, 08:11:08 AM »
Hexagon is the demo for Super Hexagon.

4
Everything else / Re: Humble indie bundle V#
« on: June 28, 2012, 12:21:17 PM »
I just finished Braid. I think.

The gameplay was really cool, but the story... it could've done without.

5
VVVVVV / Re: To you, what is bad level design?
« on: June 15, 2012, 12:06:01 PM »
The thing I loved the most about VVVVVV itself was how many checkpoints were put on the maps. I think the main thing to remember when making a level, then, is to put in checkpoints after every single 'challenge'. If there's a non-Veni Vidi Vici room without a checkpoint, throw one in.

6
VVVVVV / Re: Just beat the game for the 10th time.
« on: June 11, 2012, 08:51:04 AM »
Nice one! I never bothered counting how many times I beat it, but I'm willing to bet it's somewhere in the region of 5 to 7.

Oh, and my first run was six trinkets in 2:12:36 with 4447 flips and 1301 deaths. Hardest room was The Final Challenge with... wait for it...

274 deaths. At the bit with all the gravlines. For some reason, I just couldn't bring myself to do it - and to be honest, it's probably the reason I love the game so much - because in spite of all those deaths, I did not feel frustrated at all. Takes a damn good game to make me feel like that.

7
Everything else / Re: Humble indie bundle V#
« on: June 10, 2012, 12:27:48 PM »
Just completed Super Meat Boy (beat 'The End'). It was fun  :viridian:

Not as good as VVVVVV, but then what is?

8
VVVVVV Tech Support / Re: Kongregate Version 1.2
« on: June 06, 2012, 12:50:36 PM »
The Kongregate version is just a demo - it wouldn't benefit from any of the changes in 2.0 onwards.

9
Everything else / Re: Humble indie bundle V#
« on: June 05, 2012, 05:45:16 AM »
I got it (minus Bastion), and only played LIMBO so far. I didn't really like it... hope the rest of the pack picks up.

10
VVVVVV / Re: Hardest trinket poll/Trinket Order
« on: June 01, 2012, 05:56:18 AM »
DAMMIT TERRY

11
Super Hexagon / Re: Hexagon Scores?
« on: May 23, 2012, 02:48:53 AM »
What happens if you go past 999:99?  :vitellary:

12
VVVVVV / Re: Hardest trinket poll/Trinket Order
« on: May 21, 2012, 11:35:10 AM »
Doing Things the Hard Way was difficult, but at least it wasn't complex. You just had to master the left/right keystrokes. Edge Games, on the other hand... it took me around 100 tries before I realised I was doing it completely wrong. Definitely Edge Games.

And Gordian Knot was easy. Same with Trench Warfare - did the guy who chose that only play the demo? :P

13
Everything else / Re: My Realization
« on: May 08, 2012, 08:54:28 AM »
I actually made half of a parody level which looked like it was made by a 5-year-old, with floating spikes, useless gravlines and single-width walls. Ended it with a section entitled 'Made by PJ' :P

14
Everything else / Re: My Realization
« on: May 05, 2012, 06:20:20 AM »
It's all in the commas :P

15
Everything else / Re: My Realization
« on: May 03, 2012, 08:18:47 AM »
That happens. Having an typed 'voice' that really reflects what you want to say/sound like is a lot harder than it seems.

Hell, it took 3 years for me to get it right, and I still screw up sometimes.

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