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VVVVVV Tech Support / Re: (3DS) importing user made levels?
« on: January 11, 2012, 05:58:41 PM »
I can't wait till that feature is added, I bought the game the other day, and just wish my level was in there.
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Ok cool, got it. It doesn't happen it you start from the checkpoint. Either way, I've worked around it, now I'm just waiting for Terry to allow me to post big attachmentsPut it in a .zip? thats what most of us have to do, or is the zip even bigger? o.o
As well as this... I wish to know about if it were possible to have a tower like level, where the level wraps around the world then overlaps before you reach the exit (As far as the map is concerned at least).
Or am I mistaken?
I'm not sure if you can do that. I think the only speaking commands are say() and reply(), but maybe there are others... reply2, say2.. I don't know what they would be!
say(2)
this command
shows 2 lines
reply(3)
and this
command shows
3 lines!
Say(1)
You Think You're Pretty Hot Stuff Huh?
reply(2)
I'm not only Hot Stuff...
I'm the best around!
I'm hoping to add proper tower levels in a future patchAwesome!
So is it going to be based on the original "The Tower" from VVVVVV? I wonder if a scrolling script will eventually happen...well if we did have the scrolling script (which I'm guessing is hard coded in.) I would do that, but now I'm just making more vertical level sets. In fact I'm going to add a beta download link. Only one crew mate and 3 trinkets so far, but its a start. Need to figure out how to get the crew mates to speak and not the gray text.
And what kinds of ideas are you looking for? Room names or room ideas? Cause I'm good at thinking of room names, less original room ideas (saving those for my own level anyway).