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Messages - Lollipop

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421
VVVVVV Help / A Poll For The Best VVVVVV Level!
« on: July 29, 2014, 04:01:57 PM »
2 Votes/user, 2 weeks.

422
VVVVVV Levels / Re: The 4 Sectors!
« on: July 29, 2014, 03:55:12 PM »
yeah....   

i can always try again i guess. :verdigris:

I'm rooting for you!

423
VVVVVV Levels / Re: My Last Level: Dimension Funland (V 1.2)
« on: July 28, 2014, 01:42:47 PM »
This level is awesome

424
VVVVVV Help / Re: How to make GOOD levels
« on: July 28, 2014, 01:36:49 PM »
I'd disagree with the first "Do" one. There's nothing wrong with making a short level, and some very good levels have been made that are also small.

Okay

425
VVVVVV Levels / Re: The 4 Sectors!
« on: July 28, 2014, 01:31:47 PM »
That's pretty sad, ShinyWolf

426
VVVVVV Levels / Re: The 4 Sectors!
« on: July 13, 2014, 01:55:34 PM »
Damn it I was gonna play the whole thing

Sorry. :victoria:

427
VVVVVV Help / Re: How do I do Iftrinkets?
« on: July 12, 2014, 02:10:31 PM »
In iftrinkets(a,b), the first argument (a) means the amount of trinkets you need to have collected for the specified script (b) to run.

An example of its use:
iftrinkets(2,cutscene) would run the script called "cutscene" if you have 2 or more trinkets.

Code: (script1) [Select]
say(2)
I will now check if you
you have 3 or more trinkets.

iftrinkets(3,script2)

say(1)
You have less than 3 trinkets.

Code: (script2) [Select]
say(1)
You have 3 or more trinkets!

destroy(gravitylines)

Thanks!

428
VVVVVV Levels / The 4 Sectors!
« on: July 12, 2014, 02:05:03 PM »
Sad news. I LOST ALMOST ALL OF MY DATAAAAAAAA!!!!!! :victoria: :victoria: :victoria: :victoria: :victoria: :victoria: :victoria: :victoria: :victoria: :victoria:
Don't ask me how. This is the remnats of my level because I don't feel like redoing 4 hours worth of level. :victoria:

429
VVVVVV Help / How do I do Iftrinkets?
« on: July 12, 2014, 11:14:59 AM »
I know it's really dumb, but I can't do the if trinkets in the script. Could someone give an
Explanation and an example?

430
VVVVVV Levels / Re: Sequel to Mission Polar!
« on: July 12, 2014, 11:12:46 AM »
This level... Is something I could never make in all my life because I can't do that :victoria:

431
VVVVVV Help / How to make GOOD levels
« on: July 12, 2014, 11:07:51 AM »
If you want a good level, the should be (I guess) what to do.

Do:

A. Make them bigger than 5 by 5. Short levels like that only take less than 15 minutes.

B. Put some details and backing to fancify your level (which I didn't do)

C. No Veni Vidi Vici's and ESPECIALLY don't make them mandatory.

D. Don't make them TOO easy because spice and difficulty is good.

Don't:

A. Make them impossible like playing flappy bird.

B. Have a lacklustre storyline like "ahhhh save your friends their trapped huryyyyyy"

C. Don't try to rip off someone else's mechanics (unless they give you permission)

D. Have bad words or swears because kids play VVVVVV too.

If this seems like a copy of someone else's post, tell me and I will definetly do something about it.
Bye.

432
VVVVVV Levels / Re: A VVVVVV Level I'm Making
« on: July 12, 2014, 10:28:30 AM »
Thanks! :viridian:

433
VVVVVV Levels / Re: A VVVVVV Level I'm Making
« on: July 11, 2014, 09:51:22 PM »
Could you please tell me I don't want to have a Dropbox file and then it can't be found. :verdigris:

434
VVVVVV Levels / A VVVVVV Level I'm Making
« on: July 11, 2014, 09:49:50 PM »
I'm currently developing a new VVVVVV Level, called The 4 Sectors. Your crew gets kidnapped
and you try to rescue them. Four crew mates, Four sectors, It...... will probably only take less
than 30 minutes. :victoria:

It might be done in the next week, oh and by the way, how the hay do I upload those pesky
ZIP files, like Apathy or a level with the paperclip symbol cause I'm noob at this. :victoria:

Oh well.

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