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Messages - VeeC7

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211
VVVVVV Help / changeplayercolour help
« on: September 11, 2015, 09:14:45 am »
I want to make a level that plays as another character,
However, when I die, the colour changes back to cyan,
How can I do it properly?

212
VVVVVV Levels / Re: V's Quest 2, -Another Interference-
« on: September 10, 2015, 07:24:59 am »
I just noticed... are you two the same person? You both have avatars of Viridian in his ship tileset, plus you both have personal text that talks about "sagas"
Actually, we are different in some way, My user picture is Viridian on his room in the Souleye, while WSM's user picture is Viridian on the weird shadow machine, I created the V's Quest series and WSM made the Bracketed series

213
VVVVVV Levels / V's Quest 2 -Another Interference-
« on: September 09, 2015, 01:25:40 pm »
This is the sequel to V's Quest,

Story
The crew are gone once again! They were finding the home dimension, but the ship crashed from some sort of interference,
They tried to evacuate once again, but failed, They instead were teleported into random places!
Now :viridian: must once again navigate this strange, unknown, downright new pocket dimension!

Changes
You can no longer go to the other way to save Victoria, this will prevent you from skipping
Added main menu
Added level select screen

:viridian: :victoria: :vermillion: :vitellary: :verdigris: :violet: first time putting marquees!

214
VVVVVV Levels / \_/-\_/
« on: September 08, 2015, 09:03:09 am »
New level I made!

Intended for a random purpose, I made this level just for fun,

Also known as Closed Eyes (as the level title looks like both eyes closed)

Download:

215
VVVVVV Levels / Re: V's Quest
« on: September 04, 2015, 03:55:22 am »
your levels are getting better! PS if you rescue :verdigris: first you can't leave
Meaning you have to rescue 4 crewmates first before doing so, I will fix it

216
VVVVVV Levels / V's Quest
« on: September 04, 2015, 01:54:11 am »
A new level I made,
I do not use any internal scripting

Storyline
The crew was searching for their home dimension, when an interference happened,
They tried to evacuate, but to no avail, They were teleported to random places in an unknown, but familiar dimension!
Can  :viridian: try to save them?

Stages
The Introduction
The Laboratory (for some reason has Predestined Fate music)
Odd Zone
Space Station
The Warp Zone

Characters
 :viridian:
 :victoria:
 :vermillion:
 :vitellary:
 :verdigris:
 :violet:

Changes
Added a warp token at Warp Zone so you can no longer get stuck after rescuing  :verdigris: first

Download here

218
VVVVVV Help / Re: How can I do the Level Complete! internal script?
« on: September 02, 2015, 02:04:44 pm »
Luigi Master, why did you recommend me to use internal scripting? Is it because it is to make the level better?

219
VVVVVV Help / Problem on my tablet's VVVVVV
« on: September 01, 2015, 12:11:05 pm »
If I try to play Popular Potpourri (the credits medley), it plays Piercing The Sky instead,
Also on the credits and player levels that use Popular Potpourri, it's still Piercing The Sky!
WHY!!!!!! :victoria:

220
VVVVVV Help / Re: Keys to making a good VVVVVV level
« on: August 31, 2015, 06:17:25 am »
5. Direct Mode.  It doesn't have to be as fussy as the recent remaster of 333333, but touching up the look of your level can be the difference between a competent level and a compelling one.
6. Appropriate and varied music choices.
Could Direct Mode be a key to making a polished level?

221
VVVVVV Help / Re: Poll for the best song!
« on: August 30, 2015, 04:05:03 am »
Not here because of poll choice limit

222
VVVVVV Help / How to make dimensional stabilizer?
« on: August 29, 2015, 08:15:15 am »
I want to know! :viridian:

223
VVVVVV Help / Poll for the best song!
« on: August 29, 2015, 01:00:32 am »
I started a poll! I posted it there since all the other forums were closed

224
VVVVVV Levels / Re: Mission Warp
« on: August 28, 2015, 08:27:38 am »
Shockwave? Enemies too close to edge?

225
VVVVVV Help / Re: What is the Level Editor tileset with the most colors?
« on: August 28, 2015, 08:24:12 am »
tilecol 6 = Polar Dimension

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