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Messages - Xandog01

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16
I don't really understand...
For Example, I wanted to make Vitelarry say "Help!" when you're in a certain spot.
I just don't understand.

17
VVVVVV Levels / Re: My... Animation Level? I guess...
« on: August 12, 2018, 07:02:48 AM »
oh, i see what you're trying to do here. you're animating the blue tileset of the 'escape' half of the final level. this isn't very interesting and leads to a few misunderstandings.
Yeah, I should've added other colours. I'm working on it.

to remove the noise, use the 'iftrinkets'/'ifflag' method of internal scripting instead of the 'say,-1' method of internal scripting.
Thanks for telling me, makes things a lot easier  :)

Everything's fine except that it doesn't work...
Or maybe im just stupid :P
No, It's that everything doesn't work.

18
What I mean is, the text appearing when you touch a script box, but Viridian can still move.
But I don't know how to do it.

19
VVVVVV Help / Re: What not to put in your VVVVVV Level
« on: August 11, 2018, 08:19:34 AM »
I'm not sure if its already here, but a room in a level that you touch a checkpoint right when you enter, and there is no way out. (Pressing R wouldn't work)

20
VVVVVV Help / Re: Let's Brainstorm Crewmate Names/V Words
« on: August 11, 2018, 06:31:24 AM »
Version

21
Yes, I know it's probably with internal commands, but I did read it somewhere and I don't remember where.

I need help!

22
VVVVVV Help / Re: Let's Brainstorm Crewmate Names/V Words
« on: August 09, 2018, 06:01:55 AM »
Violet V2  :violet:
Verdigris V2  :verdigris:
Vermilion V2  :vermillion:
Vitelarry V2  :vitellary:
Viridian V2  :viridian:
Victoria V2  :victoria:

23
VVVVVV Help / Re: Let's Brainstorm Crewmate Names/V Words
« on: August 05, 2018, 10:06:56 AM »
Vet, veteran, vile, variety, vale, veil, Vegas, versus

24
VVVVVV Help / Re: Internal commands
« on: August 04, 2018, 06:08:17 AM »
I didn't know what multiposting meant! I'm sorry! but getting (kind of) back on topic, what does happen when you do final, delay, and createentity?

25
VVVVVV Levels / Re: Script commands index and hints
« on: July 16, 2018, 05:58:26 AM »
customifflag is an internal command to load a script, try ifflag instead.
What I didn't know before is that the internal commands and simplified commands were both on internal list, and I saw that ifflag was blue, and customifflag wasnt, so I was confused.

26
VVVVVV Levels / Re: The most boring level in vvvvvv
« on: July 16, 2018, 05:37:23 AM »
 :) Sounds fun!

27
VVVVVV Levels / Re: My new level! (Crazy adventure!)
« on: July 15, 2018, 06:55:50 AM »
Oh my  :o You were right with the collision glitch! You get to skip right to Part 2  :o

(Oops, Sorry for double post.)

28
VVVVVV / Re: VVOVOV - I made / am making a Fangame
« on: July 15, 2018, 06:52:54 AM »
Um, that post was a little old, now I know how to download it.

29
VVVVVV Levels / Re: My new level! (Crazy adventure!)
« on: July 15, 2018, 06:51:46 AM »
You may want to add checkpoints at the beginning of the 2nd part, and also make the "correct" warp token in the first maze, easier to access, maybe by putting a warp line on the left side, or anything else BUT a required perfect pixel jump (First pic).
Yeah, I messed up a lot for that. I'll add more checkpoints anyway, I don't want to make this level too hard.

While I stopped pretty early in this custom, I also found two collision errors, namely to the left of the token in the second pic, and the middle hole in the third one :
I'll try to fix that soon

Thanks for telling me some of the mistakes, but the DIY V Repair Problem needs to be fixed (What a coincidence)

30
VVVVVV Levels / My new level! (Crazy adventure!)
« on: July 13, 2018, 12:28:09 PM »
I have made a new level using VED! (An amazing editor, by the way.) It's just, well, a new adventure, a little bit strange, and a little bit trolly...
I do have 1 problem though... It doesn't work when I go to DIY V Repair, even though with the exact same script, It worked earlier. If you can, please check for the problem in the script.

Hope you enjoy the Level  :)

UPDATE 1.1:
Fixed bug in "Wrap Away"
Fixed bug in "Cave In"
Added a few more checkpoints, let me know if you think I should add more.
Nerfed 1 of the "Hallway" rooms so the correct warp token is easier to access.

UPDATE 1.2
Minor Bug fixes
Added a few more checkpoints
fixed the DIY V Repair Terminal
Added Victoria's point of view.
Added a whole new ending!

UPDATE 1.3
Added a fixed ship that includes:
   -Gravitron (+ 1 trinket, for when you beat it)
   -Super Gravitron
   -A terminal, thanking the people who found glitches.
2 more Trinkets!
Fixed the Ending!
Part 11 has been added!
a warp token to go back to the start has been added!

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