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Topics - Whirligig

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16
VVVVVV / CURSE YOU TERRY!
« on: December 20, 2010, 06:00:12 PM »
I officially hate you.



 :violet:

17
Other Games / Bullfist
« on: December 18, 2010, 12:01:35 PM »
In America, capitalists ban video games.
In Soviet Russia, http://www.kongregate.com/games/TerryCavanagh_B/bullfist

Discuss.

18
VVVVVV / VVVVVV Quiz
« on: December 15, 2010, 05:50:03 PM »
I'm not sure if this kind of thing is allowed on this forum, but if not, I'd be surprised.

This is a "VVVVVV Quiz of the Day" game. Every day, if I have time, I'll post a quiz question related to VVVVVV. The first person to answer correctly gets a point. If nobody gets the answer by the next day, I'll post a hint instead of another question. Scores will be kept. Prizes may eventually be awarded.

So, here's the first question:

As far as where they are found (not where the teleport), which two crewmates are the closest to each other?

19
VVVVVV / Vii Remote
« on: December 05, 2010, 11:52:36 AM »
Well, here's something I bet nobody has tried before: Using an application called DarwiinRemote, I'm controlling my Mac using a Wii Remote. It's hard to type with the onscreen keyboard, though.

There, now I'm using the laptop keyboard. Much better.

Anyway, so I've been playing VVVVVV with a Wii Remote and a huge TV. It's pretty awesome. :viridian: I even got a V rank on Space Station 1 with it!

So if you're complaining about no Wii version, get Bluetooth support and a Wii Remote keystroke emulation program. It might cost less overall than getting a Wii version of the game. Heck, it might cost nothing. :P

20
VVVVVV / Frame rate challenge
« on: December 03, 2010, 06:37:10 PM »
Here's a simple challenge. The winner will receive an mp3 of one of the songs from CCCCCCCCCC+. Sure, the full soundtrack of CCCCCCCCCC+ will be available once it comes out, but it'll probably be a while (long story that involves me rewriting a large portion of the engine). So, here's the challenge:

Find out what the frame rate VVVVVV uses is, and PM me with proof/a detailed explanation of how you figured it out. You may not use any other programs or electronic devices, or contact Terry; your only tools are a pencil and paper, VVVVVV, and your mind. :vermillion: Innovention and lateral thinking will be critical.

Good luck!

21
VVVVVV / Stereo VVVVVV
« on: December 02, 2010, 06:54:25 PM »
Here's a crazy idea I had. I obviously don't expect this to be in the next version of VVVVVV (if there is one), but I think this would be pretty cool.



This is a screenshot of the Secret Lab



and this is what I came up with after some crafty image editing. Cross your eyes until the two images appear on top of each other.

What do you think?

22
VVVVVV / VVVVVV jokes
« on: November 23, 2010, 05:21:33 PM »
What do Pushing Onwards and a cave-in have in common?

They both have A flat minor.

Yeah, I know, it's not too good, especially considering that SoulEye would be more likely to express the key as G# minor (though I don't think that matters with chiptunes). Anyone have any better ones?

23
VVVVVV / CCCCCCCCCC+ Official Development Topic
« on: November 17, 2010, 04:53:34 PM »
CCCCCCCCCC+

By Whirligig

Official Development Topic!

What is CCCCCCCCCC+?

CCCCCCCCCC+ is an expansion of CCCCCCCCCC, which is a demake of and unofficial sequel to Terry Cavanagh's VVVVVV. Its main feature is a new set of levels, but it will also have other useful features, such as additional custom level capabilities and bugfixes.

Current Progress

Completed features:

-TELEPORT keyword for custom level teleports
-A fill pattern for large blocks of wall
-Abnormal topology (wrapping, like The Warp Zone)


Features in progress:

-New levels (2 out of 13)
-New music (2 out of ??)


Planned features (nothing here is promised):

-Have custom cutscenes and people, and probably terminals
-Be able to select the level set to play, or a custom set
-Custom level set saving
-Vertical moving spikes
-Add error checking so that levels with mistakes display a meaningful error instead of crashing the game


Known bugs:

-Flip keys activate repeatedly on hold
-Progress is lost upon using the X to quit
-Graphical glitches occur using certain topologies


How can I help?

You can help in a few ways:

-Level creating
-Testing
-Composing music (especially if you're SoulEye :viridian:)
-Coding, but this would require a substantial knowledge of C++, most likely a copy of MS Visual C++ 2008, and probably a while studying the engine since I'm a cruddy commenter and parts of my code are really bad

PM me if interested. I'll put you in the credits!

24
VVVVVV / Music similarities and possible inspiration ... hmm ...
« on: November 16, 2010, 04:19:15 PM »
Listen to SoulEye's chiptune "Chipped Face" on his website. Notice that after a few seconds, the chord progression sounds a lot like Positive Force's, the melody contains at least three of the same notes (consecutively), and the key is only a semitone higher (A minor instead of Ab minor). Could Chipped Face have inspired Positive Force and/or Pushing onwards?

EDIT: Aww, I pushed YYYYYY down to the second page. Sorry Robson. Hey, maybe with the extra custom level functionality I'm adding to CCCCCCCCCC, this means we can compete with each other!  :vermillion: On second thought, maybe not. Hmm.

25
VVVVVV / CCCCCCCCCC: possible update
« on: November 11, 2010, 04:47:53 PM »
So I'm considering making a new version of CCCCCCCCCC. The update would have harder levels, and possibly different music, but nothing else new really; I would only edit the external resources and not the .exe file. So overall it would be somewhat like TLoZ: Ocarina of Time Master Quest, if you know what I'm talking about. Would you like to see this? Or should I scrap the idea?

26
VVVVVV / VVVVVV: My Experience
« on: November 10, 2010, 07:03:27 PM »
Well, I finally got around to playing VVVVVV.  :viridian: So here are my comments:

-It seemed easy at first, until I became overconfident and died on Traffic Jam. Continuing, I got the first couple of trinkets (I may have saved Trench Warfare until later, I don't remember) and went on.
-The Laboratory was pretty easy, considering that I had already played it in the demo. I got Purest Unobtanium on about my third or fourth try (I had gotten it before in the demo).
-Then, knowing what the other levels are, I scoured the entire map until I found the Warp Zone, which I wanted to play next. I skipped Edge Games' trinket after trying a couple of times.
-The first intermission went all right. Not as I Do was a bit hard, but eventually I got it.
-Then, I tried The Tower (ignoring trinkets for the moment) and beat it pretty easily. The second intermission was okay; I'm not too good at the Gravitron, but I did just fine.
-In the Space Station (2), I decided I wasn't even going to attempt DTTHW until later.
-Finally, in the Final Level, I did pretty well in PanicRoom, sucked at the part with the four planes in The Final Challenge, and took a while on W. Dial M for Murder was easier than expected. The hardest room for me, surprisingly, was Timeslip.
-So overall, I beat the game in under two hours, with, I'm not sure, somewhere around 900-1000 deaths.
-Then, I looked for the remaining trinkets. I finally got DTTHW on my 708th try (I subtracted, not counted). Edge Games wasn't as hard, but it took me a while as well, and it was the last one I got.
-In the Secret Lab, my best Super Gravitron time is around 7.6 or something like that. I, after many tries, got an S rank on Space Station 1 and am working toward a V. Driller seems kind of easy now, as does Brass Sent Us Under The Top.

Onward!  :vermillion:

Oh, and: overall, DEFINITELY worth the $5. Every penny. W00t.

27
VVVVVV / CCCCCCCCCC
« on: June 02, 2010, 08:44:31 AM »


CCCCCCCCCC

By Whirligig

Download: http://www.mediafire.com/?okwmtn1dwmw
Mirror: http://rapidshare.com/files/394458788/CCCCCCCCCC.zip

This is my demake of/sequel to VVVVVV, inspired by YYYYYY, which was in turn inspired by VVVV, etc. (Yeah, it's kinda convoluted :viridian:)

The plot is an original expansion on the original VVVVVV plot, and the game takes place pretty much immediately after VVVVVV.

The soundtrack is (mostly) original (there's one remix of a VVVVVV tune and a tribute to Michael Jackson). All of the music is included with the game as .ogg files, but if you want to add the music to a library or MP3 player, the soundtrack is being released separately, as FFFFFFFFFF. It can be downloaded at http://www.mediafire.com/?z5tnqyzkfmr or http://rapidshare.com/files/394458789/FFFFFFFFFF.zip.

28
VVVVVV / Petition (joke)
« on: April 20, 2010, 06:11:25 PM »
Sign here if you want Terry to change the spelling of his last name to "CavanAAAAAAGGGGGGGGGHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!"

:vermillion:

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