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Messages - FlamingBanana

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16
VVVVVV / Re: Custom sprites for VVVVVV
« on: September 05, 2011, 11:53:30 AM »
Lawlz.

Well, you are right on that count.

BUT DAMN YOU, I ANIMATE.  :D

17
VVVVVV / Re: Hardest trinket?
« on: September 05, 2011, 03:39:30 AM »
Edge games.

DTTHW increased my death couny by infinity, but it was rather straightforward.

Edge games took me forever just to figure out how to do it.

18
VVVVVV / Re: QQQQQQ/3V (Previously CoD4 VVVVVV)
« on: September 05, 2011, 03:37:42 AM »
Hey, this looks really interesting...but no one has updated in forever.  :victoria:

Any updates CooL?

19
VVVVVV / Re: Custom sprites for VVVVVV
« on: September 04, 2011, 12:44:52 PM »
Some of us *points to self* have more skill than others *points to pj*

20
Everything else / Re: Think it's silent enough?
« on: September 04, 2011, 11:28:12 AM »
Wait, there WAS a beta that was leaked?

I should have been informed!

21
VVVVVV / Re: Custom sprites for VVVVVV
« on: September 04, 2011, 11:22:57 AM »
Hmph.

Paint.net does that too, but MSPaint doesn't.

So how did you screw it up then?

22
Everything else / Re: Think it's silent enough?
« on: September 04, 2011, 09:54:56 AM »
Um...VVVVVV 2.0 came out and everyone started making levels?

I think everyone has settled dow and is now trying to make 400 room levels. But TERRY I WANT INFINITE LEVELS!!!!!  :violet:
And infinite trinkets, and the ability to pick a different color for every crewmate, instead of just six. And...And...And...

Terry, Terry, Terry, satisfy 1 need and you create millions more.  :verdigris:

23
VVVVVV / Re: Custom sprites for VVVVVV
« on: September 04, 2011, 09:48:05 AM »
Originally, I put in black spots to make crazy eyes, but in the game they turned blue, which was fine by me.

And when you use MSPaint or apprently GIMP, saving it removes the transparency. It gave me a warning in MSPaint when i tried, but I'm assuming GIMP was very silent about it.

Although it is rather funny when viridian becomes a box.  :viridian:

24
Everything else / Re: Think it's silent enough?
« on: September 04, 2011, 04:40:54 AM »
Do you consider a banana on fire to be dead or alive? Its like the cat in a box and deadly neurotoxins  or something.

Yeah, it has been a few slow days on the forum lately. I think all the initial buzz has died down and everyone is trying to make longer levels now. So its quiet.

Well, I'm not.

25
VVVVVV / Re: Custom sprites for VVVVVV
« on: September 04, 2011, 04:33:04 AM »
PJ, did you use windows paint? (simply referred to as Paint)? It totally screws everything up. I suggest going to getpaint.net and downloading the software paint.net there. Use that instead, as it does not totally screw everything up.

26
VVVVVV / Re: Silliness
« on: September 04, 2011, 04:30:50 AM »
You, ma'am?

Also, when terry were to do all that PJ suggested, the world would explode and terry wouldn't get any profit. How about something straightforward? VVVVVV, VVVVVV2 VVVVVV3 VVVVVV7, and then never make another VVVVVV sequel.

27
VVVVVV / Re: Custom sprites for VVVVVV
« on: September 04, 2011, 04:23:47 AM »
Muahahahahaha. Victoria in that picture has a sad face on.  :victoria:


28
VVVVVV / Re: What's you favorite song from VVVVVV / PPPPPP?
« on: September 04, 2011, 04:19:55 AM »
Pressure cooker. I like the groove.

But WHOOOOOOOOOOO voted for Presenting VVVVVV? No offense, but its a rather dull song.

29
VVVVVV Levels / Re: Zany Protocol TWO: BETA GOES PUBLIC
« on: September 03, 2011, 05:13:59 PM »
 Sorry to double post, but

v0.2 OPEN BETA IS HEREEEEEEEE  :viridian: :viridian: :viridian:

30
VVVVVV Levels / Re: Upcoming level -- looking for testers!
« on: September 03, 2011, 04:58:56 PM »
Area 4 is EXTREMELY difficult. I can get as far as the second level, going backward, but i cant get any farther.

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