Author Topic: Level editor needs autosave  (Read 1378 times)

Pyrite

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Level editor needs autosave
« on: June 12, 2012, 03:14:11 PM »
I had JUST finished writing the longest dialouge scene EVER, when I try to run it and forgot to save  it says "What's up Verdigris" and closes. MUST HAVE AN AUTOSAVE FEATURE because it prevents me from making scripts.

FIQ

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Re: Level editor needs autosave
« Reply #1 on: June 12, 2012, 03:47:20 PM »
Been there, done that.

Did you try my custom level? The beginning? That long (maybe even *too* long) dialogs that starts everything? I created it all, in about 20min. What happens when I run it? "Segmentation fault." Turns out, having too long scripts makes VVVVVV segfault for some reason (I had to split it in 5 parts when recreating the whole thing...). Since that, *every single time* I write a script, I automatically presses "s", "enter" after doing it. Always. And it has saved me many times :p

Anyway, this has been up before, but hasn't been done sadly (making the level, don't autosave before you save for the first time, then save every 5min or so).