Author Topic: Script commands index and hints  (Read 28709 times)

Xandog01

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Re: Script commands index and hints
« Reply #75 on: July 09, 2018, 04:48:55 PM »
youre doing it wrong
and we cant help if you dont show us what you did
I do
(script1)
Quote
flag(1,on)
On 1 script,
and I do
(script2)
Quote
customifflag(1,script3)
(script3)
Quote
destroy(gravitylines)
Of course, in simplified scripting.

Dav999

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Re: Script commands index and hints
« Reply #76 on: July 09, 2018, 05:02:47 PM »
customifflag is an internal command to load a script, try ifflag instead.

Xandog01

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Re: Script commands index and hints
« Reply #77 on: July 09, 2018, 07:53:39 PM »
Oh...  :o

KostaRotaev

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Re: Script commands index and hints
« Reply #78 on: July 11, 2018, 04:05:51 AM »
Bewilder some script:

say(2)
This is a great computer
to compute the secure.

It's probably used it.

Xandog01

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Re: Script commands index and hints
« Reply #79 on: July 16, 2018, 05:58:26 AM »
customifflag is an internal command to load a script, try ifflag instead.
What I didn't know before is that the internal commands and simplified commands were both on internal list, and I saw that ifflag was blue, and customifflag wasnt, so I was confused.

Dav999

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Re: Script commands index and hints
« Reply #80 on: July 16, 2018, 06:25:12 AM »
Actually, ifflag is an internal command as well, it just loads scripts from the main game, so it's mostly useless compared to customifflag.

Info Teddy

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i discovered this
« Reply #81 on: July 29, 2018, 09:15:11 AM »
Actually, ifflag is an internal command as well, it just loads scripts from the main game, so it's mostly useless compared to customifflag.
you can load custom scripts with internal ifflag by prefixing them with custom_