Poll

What should my next level be?

A long one with trinkets.
1 (16.7%)
A long one without trinkets.
0 (0%)
No. Don't make another. Finish this one first.
0 (0%)
mine turtle
3 (50%)
A story level.
1 (16.7%)
A short level with trinkets.
0 (0%)
A portal-styled level (Several small challenges and a few optional trinkets)
1 (16.7%)
Another hard one.
0 (0%)
A very hard one.
0 (0%)
A level containing some positive forces.
0 (0%)

Total Members Voted: 6

Author Topic: Dimension Switchback (Beta)  (Read 13080 times)

ToasterApocalypse

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Re: Dimension Switchback (Beta)
« Reply #75 on: October 22, 2012, 04:21:40 AM »
Right.

New poll, I'm also going to split the ending script because if I don't the level crashes.

avengah

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Re: Dimension Switchback (Beta)
« Reply #76 on: October 24, 2012, 07:49:39 PM »
As long as I changed that play(15) command, it didn't crash for me.

ToasterApocalypse

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Re: Dimension Switchback (Beta)
« Reply #77 on: October 30, 2012, 02:19:03 PM »


With nothing better to do, I am going to continue the final script! It kept crashing before, so I split the script in two and it works fine! I'll release the Polar Dimension along with bugfixes (crashing when saving Verdigris, others) and you guys will too be able to feel the PAIN I went through, testing the Polar Dimension. Furthermore, due to this thread being infected with Off-Topic-itis, I will be locking this thread and making a new one!

[ NOTE: Dav999 will have to convert it to 2.0 before it atually gets released ]

ToasterApocalypse

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Re: Dimension Switchback (Beta)
« Reply #78 on: October 31, 2012, 03:26:32 PM »
Creation log: 31/10/12 (10/31/12 in MM/DD/YY)

-Working on final script, still. Five different scripts for it so far. Expect a spectacular ending.  :vitellary:
-Fixed blue backgrounds in Polar Dim.