Author Topic: VVVVVV Level editor ideas (fake pictures)  (Read 4200 times)

Chillius

  • Captain
  • *****
  • Posts: 451
  • I'm back.
    • View Profile
VVVVVV Level editor ideas (fake pictures)
« on: March 31, 2013, 12:46:41 PM »
1:Towers







2:Bigger Enemies.







3:Custom Crewmates and play as other crewmates







Thanks for reading!

ToasterApocalypse

  • Captain
  • *****
  • Posts: 1010
  • le lenny face
    • View Profile
Re: VVVVVV Level editor ideas (fake pictures)
« Reply #1 on: March 31, 2013, 12:55:10 PM »
1:Towers
Support.
2:Bigger Enemies
Creatable with createcrewman and changetile, but they don't kill.
3:Custom Crewmates and play as other crewmates
Already possible.
Custom crewmates: createentity(x,y,18/24,a,b)
A can be a number (most above 100 is just white, cyan boxes in 2.0)
B is either 0/1 (0 for happy, 1 for sad)

Playable crewmates:
changeplayercolour(colour)

Chillius

  • Captain
  • *****
  • Posts: 451
  • I'm back.
    • View Profile
Re: VVVVVV Level editor ideas (fake pictures)
« Reply #2 on: March 31, 2013, 01:00:49 PM »
1:Towers
Support.
2:Bigger Enemies
Creatable with createcrewman and changetile, but they don't kill.
3:Custom Crewmates and play as other crewmates
Already possible.
Custom crewmates: createentity(x,y,18/24,a,b)
A can be a number (most above 100 is just white, cyan boxes in 2.0)
B is either 0/1 (0 for happy, 1 for sad)

Playable crewmates:
changeplayercolour(colour)

3 Is like easier things.

ToasterApocalypse

  • Captain
  • *****
  • Posts: 1010
  • le lenny face
    • View Profile
Re: VVVVVV Level editor ideas (fake pictures)
« Reply #3 on: March 31, 2013, 01:31:07 PM »
1:Towers
Support.
2:Bigger Enemies
Creatable with createcrewman and changetile, but they don't kill.
3:Custom Crewmates and play as other crewmates
Already possible.
Custom crewmates: createentity(x,y,18/24,a,b)
A can be a number (most above 100 is just white, cyan boxes in 2.0)
B is either 0/1 (0 for happy, 1 for sad)

Playable crewmates:
changeplayercolour(colour)

3 Is like easier things.

You will never catch me in a pokeball
I use mean look

Chillius

  • Captain
  • *****
  • Posts: 451
  • I'm back.
    • View Profile
Re: VVVVVV Level editor ideas (fake pictures)
« Reply #4 on: March 31, 2013, 01:33:44 PM »
DAMN. GO PIKACHU!

A quite MEDICal Derpfish

  • Captain
  • *****
  • Posts: 508
  • I believe I am on fire.
    • View Profile
    • My Tumblr Blog.
Re: VVVVVV Level editor ideas (fake pictures)
« Reply #5 on: March 31, 2013, 10:07:06 PM »
WHY CATCH YOU WITH A POKEBALL WHEN I CAN USE A MASTER BALL?

inb4youhavetouseitformewtwo

blue626

  • Captain
  • *****
  • Posts: 672
  • I changed my avatar!
    • View Profile
Re: VVVVVV Level editor ideas (fake pictures)
« Reply #6 on: April 01, 2013, 05:51:04 AM »
On-topic: Like I said in other thread:
This suggestion, as well as any other suggestion, is useless, as I think that VVVVVV is done, if you know what I mean. Good thought, though.

I'll still comment:
1 and 2 were planned for 2.2 (that won't be made).
Like Toaster said, you can currently do 3 if you don't mind using internal scripting.
changeplayercolour(color) seems the simplest way possible for me.
About custom crewmates... do you mean something like the color circle in the drawing room for changing the crewmates' colors?

Hejmstel

  • Captain
  • *****
  • Posts: 502
  • Formerly "Doormat"
    • View Profile
    • My hardly used YT account
Re: VVVVVV Level editor ideas (fake pictures)
« Reply #7 on: April 12, 2013, 06:46:54 PM »
Posting because I love making fake images.
Anyways, teleporters
and I mean ones that don't delete your save when you touch them

(CAT CREWMATES STRIKE AGAIN!)

N

  • Captain
  • *****
  • Posts: 870
  • AKA Arvis/Dank Meme Machine™
    • View Profile
Re: VVVVVV Level editor ideas (fake pictures)
« Reply #8 on: April 13, 2013, 12:54:48 PM »
Posting because I love making fake images.
Anyways, teleporters
and I mean ones that don't delete your save when you touch them

(CAT CREWMATES STRIKE AGAIN!)
I SUPPORT THIS 120%