Author Topic: Let's Brainstorm Room Names!  (Read 30913 times)

SomeRandomCreator

  • Doctor
  • ***
  • Posts: 61
  • Internal scripting and flags are my mortal enemies
    • View Profile
Re: Let's Brainstorm Room Names!
« Reply #345 on: September 13, 2017, 02:59:29 PM »
Bad Moon Rising: for a red room, with a lot of enemies and a moon-shaped design.  I won't spoil what inspired this one.
Ayy! I get the reference!

Weird Shadow Machine

  • Professor
  • ****
  • Posts: 123
  • Creator of the Square-Bracketed Saga
    • View Profile
Re: Let's Brainstorm Room Names!
« Reply #346 on: September 14, 2017, 02:01:36 AM »
Till Death Do You Part - for a difficult, yellow or orange room with two ring enemies, perhaps with a church-like layout.

Quattro

  • Crewmate
  • *
  • Posts: 7
  • Keelah se'lai, Viridian vas Souleye.
    • View Profile
    • SoundCloud Account
Re: Let's Brainstorm Room Names!
« Reply #347 on: September 14, 2017, 01:13:17 PM »
Quetzalcoatl Crosshair: An upside-T shaped corridor. As the Aztec god's name, the corridor morphology has to be pretty complex and/or decorated.
Atom Bomb Lady: A rescue room wherein the crewmate to rescue is female. The "atom bomb" refers to the room's difficulty. Inspired by the 1957 song "Atom Bomb Baby" by The Five Stars, featured in Bethesda's Fallout 4 as a song on Diamond City Radio.
Creation The State of Art and Creative State: Two dual rooms inspired by the similar name of both of the songs composed by Ken Ishii in Rez's* OST.
Drunk at a Marriage: A vertical-warped room where you're supposed to overlap the warping sides several times.
Collateral Damage: A room based on the disappearing platform lock system, such as the Flip-Flop Latch room in Roger Svanlund's "Line Wrap".
38911 Basic Bytes Free: A generic roomname. Refers to the Commodore 64's startup screen statistics.
Look, Mom, No Floor: A generic roomname for a room that does not feature walls.
Birth of a New Day: A pink/violet room with tall backing-made buildings and no music. Refers to 2814's homonymous album and its front art, that is a shot of a futuristic city colored in pink-ish, saturated shades.
Venus Death Trap: A plant-shaped tunnel that leads towards a trinket room below. A double quote, to Blank Banshee's homonymous song and to the common name of the carnivorous plant Dionaea muscipula, the "venus flytrap".
Antiveganism: The trinket room situated below the above-said Venus Death Trap, representing the plant's belly. The roomname refers to the plant eating a human (instead of veganism, where humans eat plants).
Hurry Boy, It's Waiting: A generic roomname for a rescue room. Refers to the pre-chorus part of Toto's "Africa".
Man Research: Laboratories, anyone? Also, it refers to the homonymous Gorillaz song.
Too Close to Whisper: A generic roomname for a room featuring extremely tight corridors.
Blumengarten: A generic roomname. Literally "garden of flowers" in German.
Burial Ceremony: A generic roomname.
Left Hand Suzuki Method: A generic roomname. Refers to Gorillaz's song of the same name.
Bio High Density Rhythm: A generic roomname. Refers to the lyrics of UNDERWORLD's "Born Slippy (.NUXX Mix)", featured in Irvine Welsh's Trainspotting.
Antistar: A generic roomname. Refers to the Massive Attack song of the same name.
Gravitational Cithren: A room containing a circular space at the centre fulfilled of spikes that Viridian must cross using the gravity lines.

*Rez is a rhythm game produced by SEGA and Q Entertainment in 2001. It is available on PC, PS2 and SEGA Dreamcast, but a remastered version is also available on PS3 and X360 under the name of Rez HD.

crazya

  • Captain
  • *****
  • Posts: 865
  • Monolithic since 2012
    • View Profile
    • Alek Fleischer
Re: Let's Brainstorm Room Names!
« Reply #348 on: September 14, 2017, 02:20:16 PM »
Quattro coming in with some Rez references! (you can also get it on PS4 and steam btw)

Quattro

  • Crewmate
  • *
  • Posts: 7
  • Keelah se'lai, Viridian vas Souleye.
    • View Profile
    • SoundCloud Account
Re: Let's Brainstorm Room Names!
« Reply #349 on: September 15, 2017, 07:36:33 AM »
I'm not the only one who plays that game then. (Also, I do play it on PS2.)

EpicCreeper9001

  • Doctor
  • ***
  • Posts: 45
    • View Profile
suddenly bump
« Reply #350 on: October 31, 2017, 12:25:39 PM »
The Donít Die Room: For a Gravitron segment.

Weird Shadow Machine

  • Professor
  • ****
  • Posts: 123
  • Creator of the Square-Bracketed Saga
    • View Profile
Re: Let's Brainstorm Room Names!
« Reply #351 on: October 31, 2017, 04:07:23 PM »
Warp Pigs - for a wraparound room, obviously
Another Verdigris World - for the room where you rescue :verdigris:
Goodbye Vitellary Brick Road - for the room where you rescue :vitellary:
Behind Victoria Eyes - for the room where you rescue :victoria:
Violet Moon - for the room where you rescue :violet:

might as well include this here too, even though I came up with it before: In the Court of the Vermilion King for the room where you rescue :vermillion:.

Quattro

  • Crewmate
  • *
  • Posts: 7
  • Keelah se'lai, Viridian vas Souleye.
    • View Profile
    • SoundCloud Account
Re: Let's Brainstorm Room Names!
« Reply #352 on: November 04, 2017, 05:14:34 AM »
And again, Weird Shadow Machine comes with awesome musical references. I love your roomnames, WSM. <3

Who Wants To Live Forever?: A very difficult room fulfilled with obstacles. Refers to the chorus of Alphaville's hit "Forever Young".
Electric Lights: A dark, badly lit room - I imagined it as a lab room with 1x4 solid color blocks inside the black walls (or ceiling). Inspired by the Electric Light Orchestra.
Ticking Time Away: A room where all enemies are synchronized to hit the walls at the same time. Refers to the second verse from "Just Tonight" by The Pretty Reckless.
Anxiety Online: A generic name for a room with a hidden passage that leads to a trinket. Refers to Blank Banshee's homonymous song.
You've Got Mail: The trinket room situated after the above-said Anxiety Online. It could have backing tiles creating a dark, wickedly smiling face to accentuate the sense of anxiety of the previous room. Refers to the homonymous vocal message from AOL.
Vanic Viner: Some nice feels here. Refers obviously to Manic Miner, the ZX Spectrum game that everyone seems to like since VVVVVV and YGTWTG came out.
2xSaI Filter: A room wherein every corner is rounded. Refers to the homonymous emulation video filter.
Memobox or Memory Box: A room that features only a terminal placed in the centre of the room. Refers to the song Memobox's title, by an Italian prog rock group known as ‹stmamÚ.
Rock Is Sponge: Mainly because of Alek's appreciation, I'm back with some Rez references - this time with the song from Level 4. Refers to a room where all horizontal walls are covered with gravity lines.

Weird Shadow Machine

  • Professor
  • ****
  • Posts: 123
  • Creator of the Square-Bracketed Saga
    • View Profile
Re: Let's Brainstorm Room Names!
« Reply #353 on: November 09, 2017, 03:09:04 PM »
Key to the Byway and Maximalism - two room names I forgot to use in [X].