Author Topic: Let's Brainstorm Room Names!  (Read 43411 times)

SomeRandomCreator

  • Doctor
  • ***
  • Posts: 64
  • Internal scripting and flags are my mortal enemies
    • View Profile
Re: Let's Brainstorm Room Names!
« Reply #345 on: September 13, 2017, 02:59:29 PM »
Bad Moon Rising: for a red room, with a lot of enemies and a moon-shaped design.  I won't spoil what inspired this one.
Ayy! I get the reference!

Bruce Michez

  • Professor
  • ****
  • Posts: 164
  • Weird Shadow Machine, maker of [\], [II] and [X].
    • View Profile
Re: Let's Brainstorm Room Names!
« Reply #346 on: September 14, 2017, 02:01:36 AM »
Till Death Do You Part - for a difficult, yellow or orange room with two ring enemies, perhaps with a church-like layout.

alek

  • Captain
  • *****
  • Posts: 894
  • Monolithic since 2012
    • View Profile
    • Alek Fleischer
Re: Let's Brainstorm Room Names!
« Reply #347 on: September 14, 2017, 02:20:16 PM »
Quattro coming in with some Rez references! (you can also get it on PS4 and steam btw)

EpicCreeper9001

  • Doctor
  • ***
  • Posts: 52
    • View Profile
suddenly bump
« Reply #348 on: October 31, 2017, 12:25:39 PM »
The Donít Die Room: For a Gravitron segment.

Bruce Michez

  • Professor
  • ****
  • Posts: 164
  • Weird Shadow Machine, maker of [\], [II] and [X].
    • View Profile
Re: Let's Brainstorm Room Names!
« Reply #349 on: October 31, 2017, 04:07:23 PM »
Warp Pigs - for a wraparound room, obviously
Another Verdigris World - for the room where you rescue :verdigris:
Goodbye Vitellary Brick Road - for the room where you rescue :vitellary:
Behind Victoria Eyes - for the room where you rescue :victoria:
Violet Moon - for the room where you rescue :violet:

might as well include this here too, even though I came up with it before: In the Court of the Vermilion King for the room where you rescue :vermillion:.

Bruce Michez

  • Professor
  • ****
  • Posts: 164
  • Weird Shadow Machine, maker of [\], [II] and [X].
    • View Profile
Re: Let's Brainstorm Room Names!
« Reply #350 on: November 09, 2017, 03:09:04 PM »
Key to the Byway and Maximalism - two room names I forgot to use in [X].  edit: currently working on an update for [X] that adds these room names, because why not.
« Last Edit: May 05, 2018, 04:57:51 AM by Weird Shadow Machine »

EpicCreeper9001

  • Doctor
  • ***
  • Posts: 52
    • View Profile
Re: Let's Brainstorm Room Names!
« Reply #351 on: November 29, 2017, 06:01:01 AM »
A Room: anything really
A Broom: what do you think?

This Side Up: For a one-way room, or a room with one-way tiles.

VVVVVV but every time you enter this room it speeds up: A room you visit multiple times, with enemies at higher and higher speeds.

Ecret Pecial Omething: A trinket room. (Cue someone actually getting the reference.)

Bruce Michez

  • Professor
  • ****
  • Posts: 164
  • Weird Shadow Machine, maker of [\], [II] and [X].
    • View Profile
Re: Let's Brainstorm Room Names!
« Reply #352 on: November 29, 2017, 08:32:40 PM »
Re-Make and Re-Model: a room duality segment in a dimension named Dimension CPL-593-H.

DubstVne

  • Doctor
  • ***
  • Posts: 47
    • View Profile
Re: Let's Brainstorm Room Names!
« Reply #353 on: December 12, 2017, 06:11:01 PM »
If you truly wish to proceed, dont. - A room with a very hard maze used with warp BG.
Verve - used with a gravity switching thing where theres a small space in one room and another space where you can go up. example of what i mean (you have to download it cause im bad): https://mega.nz/#!Y2YCjIYZ!tX8oyyhM2YQhQLAzl1rZqVdYrD_LTQWpvainRze9FAs

Duckman50001

  • Crewmate
  • **
  • Posts: 37
  • {insert spicy meme here}
    • View Profile
Re: Let's Brainstorm Room Names!
« Reply #354 on: January 06, 2018, 05:01:47 AM »
Gotta' Catch 'em All - Basically Victoria's room in the ship
Yellow Devil - A yellow room with enemies moving to the right
« Last Edit: January 06, 2018, 05:43:41 AM by Duckman50001 »

TheMediocreToOkayGatsby

  • Crewmate
  • **
  • Posts: 26
    • View Profile
Re: Let's Brainstorm Room Names!
« Reply #355 on: January 07, 2018, 09:13:05 AM »
The Tree-Toed Viridian Stalks His Prey - A green room, maybe with custom tiles, with those glitch enemies (because they look like foliage)

Bruce Michez

  • Professor
  • ****
  • Posts: 164
  • Weird Shadow Machine, maker of [\], [II] and [X].
    • View Profile
Re: Let's Brainstorm Room Names!
« Reply #356 on: February 19, 2018, 05:09:14 PM »
Everbero, Rogue, Multus - for a room that uses internal scripting to surprise the player with extra enemies partway through.  Do this in room (17,8) if you want the enemies to be actual ghosts...

Bruce Michez

  • Professor
  • ****
  • Posts: 164
  • Weird Shadow Machine, maker of [\], [II] and [X].
    • View Profile
Re: Let's Brainstorm Room Names!
« Reply #357 on: March 27, 2018, 07:36:14 AM »
Rebellion - for a room with the "LIES" enemy [has to be (15,12), (16,12) or (17,12)].

Mild Xenoblade Chronicles 2 spoilers:
I Love You... and All You Guys! - for a room with heart enemies, later adding broken hearts with internal scripting.  Only possible in (15,3).

Yolotroll101

  • Crewmate
  • **
  • Posts: 32
  • Pretty good at internal scripting, Codes a lot.
    • View Profile
Re: Let's Brainstorm Room Names!
« Reply #358 on: April 21, 2018, 07:38:55 PM »
Looper - The room loops, and must exit via Warp token

Maze Of Confusion - Use this for a bunch of rooms and make scripts to make it look like a very complicated maze. (I'll add a link to an example level, cuz I'm nice like that)

Lollipop - A Spiral with a warp token in the middle. It should have enemies and spikes as to oppose a challenge.

Dead End - Make a dead end. Put a script 2 blocks wide at the entrance that will teleport you to a clone of that room, but leaving the cloned room will lead you into a different room. (again, I'll provide example)

I would like credit for these ideas, mostly because two of them involve internal scripting. I go by Yolotroll101 and MemeLord. :P

Link to example level: http://www.mediafire.com/file/nqa2brg044qw6ho/ex_no1.vvvvvv
« Last Edit: April 21, 2018, 08:08:32 PM by Yolotroll101 »

Duckman50001

  • Crewmate
  • **
  • Posts: 37
  • {insert spicy meme here}
    • View Profile
Re: Let's Brainstorm Room Names!
« Reply #359 on: April 27, 2018, 07:40:03 AM »
Link to example level: http://www.mediafire.com/file/nqa2brg044qw6ho/ex_no1.vvvvvv
Next time can you just attach the file instead of linking to mediafire?