VVVVVV Adventure 2 0.9

Started by shape worrior t, August 30, 2015, 04:41:10 AM

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shape worrior t

This is the third game in the VVVVVV Adventure series, taking place after VVVVVV Super Adventure. This time, the level is non-linear. If you're new to the forums, you might have no idea what this is. I recommend that you play this level anyway. Also, this has nothing to do with A Souleye Crewmate's level, just so you know.

I haven't 100% completed the level, but it's mostly done anyway. Please give feedback and report any glitches that occur.

SJMistery

stuck on ping pong viridian, no gliches seen until now

Lollipop

#2
It's fun, but holy crap I can't play VVVVVV to save my life (I also like that map)

Bruce Michez

Trinket challenge 9 is far too hard, because in a 5-tile passageway, getting under an enemy is basically sheer dumb luck.

More seriously, when entering the intermission stage after rescuing :vermillion:, one of two things will happen.  Either "...Huh? This isn't the escape pod.." doesn't appear, but cutscene bars do; or worse, the text does appear but pressing "action" to advance the text doesn't work, and :viridian: can't move or flip.  The one after :verdigris: has a similar issue.

shape worrior t

Quote from: SJMistery on August 30, 2015, 08:37:18 PM
stuck on ping pong viridian, no gliches seen until now
Okay.
Quote from: Lollipop on September 01, 2015, 10:45:30 PM
It's fun, but holy crap I can't play VVVVVV to save my life (I also like that map)
Thanks! :viridian:
Quote from: Weird Shadow Machine on September 02, 2015, 04:19:55 PM
Trinket challenge 9 is far too hard, because in a 5-tile passageway, getting under an enemy is basically sheer dumb luck.
Modified the room a bit.
Quote
More seriously, when entering the intermission stage after rescuing :vermillion:, one of two things will happen.  Either "...Huh? This isn't the escape pod.." doesn't appear, but cutscene bars do; or worse, the text does appear but pressing "action" to advance the text doesn't work, and :viridian: can't move or flip.  The one after :verdigris: has a similar issue.
:-[
I just fixed that. That was caused by a combination of the lack of thorough testing and me doing things way too complicatedly...
Changes:
Modified Ping-Pong Viridian
Modified Trinket Challenge 9/20
Modified the starts of the intermissions so they won't glitch

som1sezhi

small misalignment between ping pong viridian and line counting
misspelling in "I hope tthat means we can go home"
lots of waiting in the script unlocking the path to verdigris
otherwise fun level and cool credits

final stats for those who care:
20/20 trinkets
273 deaths
1:05:19

shape worrior t

Quote from: som1sezhi on September 03, 2015, 01:56:40 PM
small misalignment between ping pong viridian and line counting
misspelling in "I hope tthat means we can go home"
lots of waiting in the script unlocking the path to verdigris
otherwise fun level and cool credits

final stats for those who care:
20/20 trinkets
273 deaths
1:05:19
Fixed, fixed, fixed, and thanks!

Lollipop

I wish I could finish your level, but my VVVVVV skills have severely declined (blame touhou)

shape worrior t


Lollipop

currently:

NOT FINISHED

0 trinkets
100 deaths
11:30


shape worrior t

Quote from: SJMistery on September 04, 2015, 07:28:30 AM
AMAZING
:viridian:
Quote from: Lollipop on September 04, 2015, 12:22:58 AM
currently:

NOT FINISHED

0 trinkets
100 deaths
11:30
What room are you on and what crewmembers have you rescued?

Bruce Michez


Lollipop

Quote from: shape worrior t on September 04, 2015, 03:08:36 PM
What room are you on and what crewmembers have you rescued?

I've rescued Victoria and then the game broke at the intermission cuz action didn't advance text.

shape worrior t

Oh...
The latest version doesn't have that... :vermillion: