Author Topic: OVERDOSE: A level by Lollipop and crazya02 [V1.2.1]  (Read 11704 times)

shiny k

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Re: OVERDOSE: A level by Lollipop and crazya02 [V1.2]
« Reply #30 on: January 25, 2016, 08:54:08 PM »
...Creepypasta.


That's an internet passage of text (that is a horror story.)

Not a level that has spooky aspects. If you don't like creepiness, then that's fine, but don't refer to creepiness or any form of horror/terror in general as a creepypasta (unless they are one, a story, and then go ahead).

Vultarix

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Re: OVERDOSE: A level by Lollipop and crazya02 [V1.2]
« Reply #31 on: January 26, 2016, 06:13:16 PM »
Holy CRAP, THIS WAS FREAKING AMAZING

Some questions:
HOW DID YOU MAKE THE LAB BACKGROUND STOP MOVING ARGH

shiny k

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Re: OVERDOSE: A level by Lollipop and crazya02 [V1.2]
« Reply #32 on: January 26, 2016, 06:35:32 PM »
blackon()

blackoff()

EpicCreeper9001

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Re: OVERDOSE: A level by Lollipop and crazya02 [V1.2]
« Reply #33 on: January 27, 2016, 12:41:01 PM »
Anyways, I was in the section with v, V...

"Maybe if I go left, I'll break the map!"

*ends up in VVVVVV*

"Um, is this intended?"

SJMistery

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Re: OVERDOSE: A level by Lollipop and crazya02 [V1.2]
« Reply #34 on: January 28, 2016, 12:49:55 AM »
The start is decent, but the room(s) with the "constantly teleport to another room" gimmick cause problems with the exit. The script boxes that cause the teleport must be modified so they stop teleporting Viridian once he gets close to the exit (making sure Viridian ends up on the right room, of course).

crazya

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Re: OVERDOSE: A level by Lollipop and crazya02 [V1.2]
« Reply #35 on: January 28, 2016, 06:56:02 AM »
The start is decent, but the room(s) with the "constantly teleport to another room" gimmick cause problems with the exit. The script boxes that cause the teleport must be modified so they stop teleporting Viridian once he gets close to the exit (making sure Viridian ends up on the right room, of course).
Do you have the most recent version?

Vultarix

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Re: OVERDOSE: A level by Lollipop and crazya02 [V1.2]
« Reply #36 on: January 28, 2016, 04:19:29 PM »
OH MY GOD i OPENED THE LEVEL IN VED AND LOOKED AT THE NOTES

shiny k

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Re: OVERDOSE: A level by Lollipop and crazya02 [V1.2]
« Reply #37 on: January 28, 2016, 04:42:46 PM »
Well, cool.

also AAGH CHANGE BACK YOUR PROFILE PICTURE

THE UPSCALED SANS IS F***ING TERRIFYINGLY GARBAGE

Vultarix

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Re: OVERDOSE: A level by Lollipop and crazya02 [V1.2]
« Reply #38 on: January 28, 2016, 04:43:24 PM »
WHAAAAA

I made a gif of it and it isn't animated

shiny k

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Re: OVERDOSE: A level by Lollipop and crazya02 [V1.2]
« Reply #39 on: January 28, 2016, 04:44:32 PM »
no its not

also pls no sans :'(

its very screy and doesnt fit you at all

...Eh, whatever.

Vultarix

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Re: OVERDOSE: A level by Lollipop and crazya02 [V1.2]
« Reply #40 on: January 28, 2016, 04:56:25 PM »
Be careful what you ask for.

Do you REALLY want Vultarix to change his profile picture, no matter the consequences?
[Y]\[N]

P.S. Original gif:

shiny k

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Re: OVERDOSE: A level by Lollipop and crazya02 [V1.2]
« Reply #41 on: January 28, 2016, 05:05:42 PM »
[Y] into something not undertale related


[ON TOPIC]

What did the notes say?

Vultarix

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Re: OVERDOSE: A level by Lollipop and crazya02 [V1.2]
« Reply #42 on: January 28, 2016, 05:12:43 PM »
Okay... so I don't know if this is a reference to undertale but...

(brace yourself)











































shiny k

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Re: OVERDOSE: A level by Lollipop and crazya02 [V1.2]
« Reply #43 on: January 28, 2016, 05:18:31 PM »
no thats not blunderfail

not everything MILDLY cryptic is blunderfail


[OFF TOPIC]

CHANG UR AVATAR NAOOOOOOO

Vultarix

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Re: OVERDOSE: A level by Lollipop and crazya02 [V1.2]
« Reply #44 on: January 28, 2016, 05:24:41 PM »
Oh, I'm making a GREAT profile pic.

You'll be sorry you asked.

Hee hee hee...