Author Topic: A level I (mostly) made in an hour. [You Need To Die]  (Read 1205 times)

weee50

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A level I (mostly) made in an hour. [You Need To Die]
« on: March 28, 2018, 03:32:05 PM »
I made a level in an hour. It's called "You Need To Die". The gimmick of this level is, of course, that you need to die to get through the level.

Now, I say "mostly made in an hour" because I forgot to test a section of the level within the one-hour time limit, and that section turned out to be impossible. So I cheated a little bit and edited the part to not be impossible.

Here's a screenshot of the level.


And without further ado, here's the download link!

echolite

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Re: A level I (mostly) made in an hour. [You Need To Die]
« Reply #1 on: March 28, 2018, 05:52:43 PM »
I finished with 25 deaths!  :viridian:

shiny k

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Re: A level I (mostly) made in an hour. [You Need To Die]
« Reply #2 on: March 28, 2018, 07:13:39 PM »
love this!
short level, neat concept, heck yeah

AllyTally ♡

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Re: A level I (mostly) made in an hour. [You Need To Die]
« Reply #3 on: March 29, 2018, 03:49:46 AM »
im gonna do this in no death mode

echolite8

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Re: A level I (mostly) made in an hour. [You Need To Die]
« Reply #4 on: April 01, 2018, 03:30:59 AM »
Imagine if there were no death mode on this level

SteveGamer68

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Re: A level I (mostly) made in an hour. [You Need To Die]
« Reply #5 on: April 02, 2018, 03:43:14 AM »
Completed this level (100% you're forced to) in....
7 Deaths!!! World record!!!
You can cheese this level to reduce deaths but some rooms cannot be cheesed. These contain:
1. Enemy Trap.
2. First room with a "DG" terminal.
3. Conveyor can't stop me (cause of box checkpoint)
4. Trinket Collection.
5. Going through spikes (box checkpoints)
6&7. Die for success (cause of DG and Enemy Trap-like part)

EDIT: btw that also solves the no death mode since its impossible to do w/o deaths.
« Last Edit: April 02, 2018, 03:44:54 AM by SteveGamer68 »

Info Teddy

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Re: A level I (mostly) made in an hour. [You Need To Die]
« Reply #6 on: April 28, 2018, 09:57:08 PM »
3. Conveyor can't stop me (cause of box checkpoint)
5. Going through spikes (box checkpoints)
just saveload

SteveGamer68

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Re: A level I (mostly) made in an hour. [You Need To Die]
« Reply #7 on: May 04, 2018, 06:23:16 AM »
I thought saving at box checkpoints crash?

(edit:nvm, i guess it doesn't happen in 2.2 :/)
Anyways, the Deaths counter is now 4 deaths!!!
List of levels that cannot be saveloaded:
1.Enemy Trap
2.First room with DG terminal
3&4. Die for Success (again due to Enemy trap and DG terminal.)
List of deaths that have been saved:
1. Conveyor can't stop me
2. Trinket collection (cause im dumb i can just saveload to get back to the room with the DG terminal set in a way that it is cheeseable.)
3. Going through spikes.
Unless any more glitches are found, the 4 deaths won't be saved.
« Last Edit: May 04, 2018, 06:41:17 AM by SteveGamer68 »

Info Teddy

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Re: A level I (mostly) made in an hour. [You Need To Die]
« Reply #8 on: May 05, 2018, 10:25:00 AM »
I thought saving at box checkpoints crash?
no, they only crash if you spawn at them in the editor

weee50

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Re: A level I (mostly) made in an hour. [You Need To Die]
« Reply #9 on: May 05, 2018, 10:44:51 AM »
In this video, I'll be explaining exactly what I do to beat You Need To Die in 0.5 R presses.

Jokes aside, I won't be patching this level to remove cheese, because of the whole "made in an hour" thing.