haha wow look at what an original title that is i bet it's never been used before yep that seems plausible
Dimension WWW is a
massive level project that I spent a lot of time on. I think it's pretty fun, but I'll be very interested to hear any feedback on it. I've made other levels which I'll probably also post at some point, but I feel like this one is a good starting point!
ConceptThe plot is pretty simple: The DSS Souleye has crashed, and the entire crew has been separated! Viridian must find and rescue them all, and find a way to escape. The crew have each been trapped in a level with a unique gimmick - Viridian in the first level (Space Station), Victoria in a level with lines that flip you when you hit them (Laboratory), Verdigris in levels with screenwrap (Warp Zone), Vitellary in a harder Space Station with conveyors that push you in one direction (Space Station 2), and Vermilion in a level with walls you can only walk through in one direction (Tower). Violet's still in what remains of the Ship, and there's a Final Level which combines the gimmicks of the previous levels into one final challenge!
Okay, you're probably feeling a bit of deja vu reading that, and with good reason - that's essentially a summary for VVVVVV itself, without the one-way walls bit. (THANKS FOR NO TOWER TILESET
TERRY.) Those aren't the only similarities - this level is essentially a recreation of the main game, but with original level design for each room. Also there aren't any intermissions because 20x20 level size limits.
FEATURES!?- A full 20x20 map with 6 levels based off of those in the main game, plus an overworld
- 20 shiny trinkets, placed roughly in locations corresponding to those of the main game
- Lots of regular scripting, plus a little bit of internal scripting in a certain place
- An (almost) 1:1 replacement of the level style room-for-room; it's pretty obvious which room corresponds with its VVVVVV couterpart
- A story subtly different from the original while still keeping the same style
- A difficulty consistent (at least I hope so) with that of the main game
That last one means that this level is (should be) MUCH easier than the average player level. I've played (and made!) a bunch of really hard player levels, and it's certainly fun for a while, but it gets frustrating after a while. This level should hopefully provide a less obnoxious challenge while still providing enough difficulty to not be COMPLETELY boring.
I guess feedback will tell me whether or not it actually works or not, though.
Screenshots



tl;dr - play the level pls
PS: You should also check out "Operation Gravity", which will be uploaded to this forum at the same time as WWW. It was made by a friend of mine, and I think it's really really good!