I'd still like to know this before it gets forgotten:
Also, question.. If you use Iftrinketsless(1,scriptname), shouldn't it go to 'scriptname' if you have 0 or 1 trinket(s)? Iftrinkets(2,scriptname) works if you get 2 trinkets, but Iftrinketsless doesn't seem to work for me.
Also, is there a possibility to move around during a script, like during a delay? If not, i hope this feature will be there in the future
You see, this is ideal for making a gravitron with the following script:
If you would put 2 gravity lines, and a script box field between, this would almost be the same as the real gravitron in the story. Except for the timer.. oh well, maybe a timer during a delay is some cool feature for the future aswell