Author Topic: Danger Zone revised  (Read 302 times)

Zerg

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Danger Zone revised
« on: December 16, 2017, 11:41:30 AM »
Last year, I proudly posted my first attempt at a VVVVVV level on here, which I highly doubt (and hope) nobody played. I didn't even say anything about it either -- merely dumping the link then being on my merry way.

However, after playing back through it a year later, I noticed how hideous it looked (and still looks). Not only that, but there are several outright impossible-to-reach areas throughout (thanks to my failure to play test). I pondered going back and fixing things for a while but was looking at future projects instead, but eventually decided "Why the hell not?" and thus the revision of The Danger Zone began.

While some things have been changed, the layouts of each level remain the same. If you play the first version from a year ago, you'll notice differences, but most of it still remains untouched (because remaking the whole thing would have taken me way too long) but every area should now be open for the player to pass through back and forth however they please, as bonuses play a major part in the Danger Zone and being able to get to them and return to the main course of gameplay is important.

If you'd like, you can download here: https://www.dropbox.com/s/ku32qsxx45io5lw/DANGERZONE.vvvvvv?dl=0
Any feedback is welcome and much appreciated. Also, keep in mind after I had finished most of this, I discovered how to make the level size larger and am still tinkering around with scripts and that. When making this, I had no idea what I was even doing, and that is quite evident throughout the level itself.
« Last Edit: December 16, 2017, 02:33:18 PM by Zerg »

shiny k

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so yeah welcome again
« Reply #1 on: December 16, 2017, 01:16:36 PM »
neat, and welcome back
will try out if i get the chance