Room Escape

Started by KostaRotaev, July 11, 2018, 11:36:56 AM

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KostaRotaev

Where is the dimension, inventing to simple spikes. The short level I created.

Balneor

The custom contains no music, would have been nice.

It's once again pretty short and bland.

The transition from 1st room to 2nd room could be improved. You see, when reaching the end of room 1, you're probably going to be at the ceiling. So by moving forward into the second room, you'll bonk your head on the ennemy, and at the same occasion not grab the chechpoint that is at the ground, bringing you to back at the beginning. Also that 2nd room has collision errors.