Author Topic: Mirror rorriM - A PJBottomz Level  (Read 12262 times)

DensetsuNoKaboom

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Re: Mirror rorriM - A PJBottomz Level
« Reply #15 on: August 20, 2011, 05:10:21 PM »
Oh. I was wondering why you said that it would defeat the purpose.

PJBottomz

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Re: Mirror rorriM - A PJBottomz Level
« Reply #16 on: August 20, 2011, 05:13:21 PM »
XD
Anyway, yes, that would be entertaining to make it more difficult.

PJBottomz

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Re: Mirror rorriM - A PJBottomz Level
« Reply #17 on: September 11, 2011, 05:54:03 PM »
FEATURED!

Oh hell yes! I can't believe I finally got a featured level! :-* :-* :-* :-* :-*

Terry said that he liked it because of the simplicity. Never would have guessed that one!
« Last Edit: September 11, 2011, 06:03:31 PM by PJBottomz »

xTwoTails

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Re: Mirror rorriM - A PJBottomz Level
« Reply #18 on: September 11, 2011, 08:58:10 PM »
What a sweet stage!
I love the simplicity and the room names!

Smart Creation + Simplicty + Room Names =  :viridian:

Bravo!

PJBottomz

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Re: Mirror rorriM - A PJBottomz Level
« Reply #19 on: September 12, 2011, 12:30:05 PM »
Thank you, thank you. ;D

BillyTheBanana

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Re: Mirror rorriM - A PJBottomz Level
« Reply #20 on: September 12, 2011, 01:43:17 PM »
I... don't... understand...

PJBottomz

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Re: Mirror rorriM - A PJBottomz Level
« Reply #21 on: September 12, 2011, 02:09:04 PM »
Each screen is completely parralel, roomname and all.

Dispensers Heal

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Re: Mirror rorriM - A PJBottomz Level
« Reply #22 on: September 13, 2011, 01:09:47 PM »
:vermillion::shiny::shiny:      :viridian: :viridian: :viridian: :viridian:TWO trinkets?           :viridian:Guys, get back here...

Insani

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Re: Mirror rorriM - A PJBottomz Level
« Reply #23 on: September 16, 2011, 08:02:05 AM »
Insani's Review #2

Concept: 9/10 - Original
Visuals: 10/10 - The mirrored things were pretty cool, nice designs.
Difficulty: N/A
Fun: 6/10 - Pretty cool concept, but not very fun, most of the crew's challenge is just trying to fit into that tiny hole
Room Names: 6/10 - Mirrored names don't make for interesting titles.
Dialogue / Story: N/A

General Rating: 7/10 - Cool concept and nice designs, but all the flying around waiting to be able to flip again so you can land on that crew member's cell kind of killed it for me.

(Note: The general rating is just based off of how much I enjoyed the level and it's aspects as a whole.)

xTwoTails

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Re: Mirror rorriM - A PJBottomz Level
« Reply #24 on: September 16, 2011, 08:53:35 AM »
I think the level was not meant to be "Completed" it was meant to be "Seen" and "Understood"

PJBottomz

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Re: Mirror rorriM - A PJBottomz Level
« Reply #25 on: September 16, 2011, 01:00:52 PM »
Thank you, Insani!

And yes, TwoTails is right - this game was designed for design, not for completion (although, a difficult level of this with proper scripting would probably be interesting. :vermillion: TO THE DRAWING BOARD!)

Damn It AL to Hell

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Re: Mirror rorriM - A PJBottomz Level
« Reply #26 on: September 17, 2011, 01:37:43 PM »
Alrighty, I'll be tackling it now!

Pretty Cool! Have not seen anyone implement this mirror feature before, and I like how you broke the conforming use of spikes and the names are very nifty. Good work! 10/10 :viridian:
« Last Edit: September 17, 2011, 01:58:51 PM by Vex69 »

PJBottomz

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Re: Mirror rorriM - A PJBottomz Level
« Reply #27 on: September 17, 2011, 05:20:56 PM »
Yes, it is pretty intersting - with a little tinkering, I think I'll try to make a harder version of this.