Author Topic: "Varying Difficulty", by AngelKurisu  (Read 2728 times)

angelkurisu

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"Varying Difficulty", by AngelKurisu
« on: July 29, 2011, 01:18:09 AM »

Download: http://asmadigames.com/VaryingDifficulty.zip

A fun 5x5 level.  I tried to be on par with the difficulty level of VVVVVV itself, and do some amusing things!

Enjoy :)

[Edit: Reuploaded to fix a bug or two!]
« Last Edit: July 29, 2011, 01:36:39 AM by angelkurisu »

angelkurisu

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Re: "Varying Difficulty", by AngelKurisu
« Reply #1 on: July 30, 2011, 09:13:07 AM »
Anybody? >_>

Wolkenfiech

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Re: "Varying Difficulty", by AngelKurisu
« Reply #2 on: July 30, 2011, 10:30:04 AM »
... please chek the room More Bouncing!

 :-X

the chekpoint is a bit to deathly...


same on the chekpoint "The infinite corridor"


I like the names of the room´s and the WTF room on the left side but you have to kill youreself if you wanna have:

:Trinkelts
:crew Members
:back to youre chekpoint

so the lvl wan´t testet and was very short but it made fun.

i would give it a 5/10  :verdigris:
« Last Edit: July 30, 2011, 10:53:29 AM by Wolkenfiech »

angelkurisu

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Re: "Varying Difficulty", by AngelKurisu
« Reply #3 on: July 30, 2011, 11:20:21 AM »
Ah! Sorry about those two -- fixed and re-uploaded!  I thought I had already fixed those.   Glad you thought they were funny!  It is supposed to be a somewhat comical level, with some ramping up difficulty near the end.

TheoX

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Re: "Varying Difficulty", by AngelKurisu
« Reply #4 on: July 30, 2011, 11:32:12 AM »
Rating #011
Enjoyment: 7/10
Aesthetics: 3/10
Novelty: 5/10
Difficulty: 6/10
Room Names: 7/10

This level was kind of all over the place, but I enjoyed it.  The commentary was very funny, though I noticed it kind of died off towards the end.  The top checkpoint on infinite corridor should be relocated, or maybe the enemy box changed, because if you get killed on it you get 5 or 6 more instant deaths as the enemy passes through (photo attached).

Got through it in one piece eventually.

Status: 100%'ed!

PS: Is "Infinite Corridor" a La-Mulana reference?

angelkurisu

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Re: "Varying Difficulty", by AngelKurisu
« Reply #5 on: July 30, 2011, 12:25:08 PM »
Yeah, fixed in the re-uploaded version.  Let that be a lesson to all!  Don't let enemies cross a save point :)

Infinite Corridor is a reference to a very long hallway at MIT with the same name.