That map was actually *kind of* fun.
It was really well designed. I could tell you placed each individual spike with care, as the jumps were just right and barely possible. That must have been hell to playtest, too.
I know it's meant to be impossibly difficult, but some of it was just plain annoying. I died about 50 times just trying to edge my way into line for the jump next to the checkpoint
I really enjoyed it, just because after I reached a checkpoint I felt so good about myself. However, most other people would not be able to finish this challenge or would give up before completing it.
The spike jumps and 'puzzles' were really good, just because of how well it was designed. You took a pretty average concept and turned it into a great challenge.
NOTE: The level was rated based on the fact that it was meant to be insanely difficult.
NOW FOR PICS.
I'm proud to say that I beat the level AND beat you in amount of deaths
I'm not crazy, just driven. Also, ignore the time taken - I took a pretty long break (as recommended by the terminal).