D. 333333 now updated! Easy and Hard mode included! V2 Bug Fixes Inside!

Started by Sendy, August 16, 2011, 05:56:04 PM

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Sendy

There's a hidden trigger on that screen. You don't have to suicide, just explore. On easy mode the location of it is 'given away' by a bit of backing.

Sendy

Sorry for the double post bump, but I've updated both Easy and Hard versions to v2, which fixes all of the problems which have been reported so far! Thanks to everyone who gave their feedback!

See the opening posts for the downloads and details.

Darth Plato

Oh wow... I didn't know thqat was possible... I will look for it!

Darth Plato

5,393 deaths, and ten and a half hours (officially) to beat it on hard mode.

Phew!

Sendy

Quote from: Darth Plato on August 24, 2011, 11:25:46 AM
5,393 deaths, and ten and a half hours (officially) to beat it on hard mode.

Phew!

What has science DONE?!

Thanks for soldiering through Hard Mode! I hope it was fun!

Darth Plato


Terry


Sendy

Quote from: Terry on August 25, 2011, 03:32:35 PM
Updated the links in the featured level blog post. Cheers!

Yay! Thanks. :)

Viridian! I choose you to die in my microwave level!  :viridian:

EDIT: I made a list of the room names in each level. I post it!

Level list post GO!

Overworld:

1 to 45 Untitled

Cyan Zone:

1 Pixelated Human in Gravity Flip Shocker!
2 Spikes! Always With the Spikes!
3 Wake-Up Call
4 The Alignment Method
5 Shall We Dance?
6 Come On In, the Gravity's Lovely!

Green Zone:

1 Just Kinda Enjoy the Ride
2 Phase Issues
3 Welcome to the House of Fun
4 The Awkward Terminal
5 Baby Steps (T)
6 Who Can Resist the Power of Shine?
7 Janky Walk-In Trepanning Machine
8 Portentiometer (C)
9 Toroidal Labyrinth

Purple Zone:

1 We're No Strangers To Love
2 Purple Passage
3 Familiarity Breeds Contempt (T)
4 Can We Talk?
5 Escort Service
6 Prisoner of Love
7 Control Freak
8 Love Triangles? (T)
9 Borderline
10 Shadows (T)
11 The Breakup
12 Piggy in the Middle (T)
13 I'll take the High Road...
14 Pillar to Post
15 Lover's Leap
16 The Tunnel of Love (C)

Red Zone:

1 Never Let the Beams Cross!
2 Dust Switch
3 Possible Mode Unlocked
4 It's No Gravitron, For Sure
5 Off The Wall (T)
6 Cruise Control
7 You Got It!
8 Your Attention, Please...
9 Round the Bend ;)
10 Come Off It...
11 Tapper (T)
12 Who're You Calling a Divot? (C)
13 An Unexpected Detour
14 Applied Flipmatics
15 Reflexive Prison
16 One... Last... Push...

Blue Zone:

1 Into (Or Out Of) The Blue Cavern (T)
2 Deathstars and Cubbyholes
3 You MUST Remember This
4 Double Barrelled (T)
5 Style Over Substance Squared
6 Sudden Epiphanies
7 Just Passing Through
8 Tool Assisted Run
9 Blue Backwaters, Teasing Trinkets
10 A Game of Two Halves
11 Simply Staggering! (T) (T)
12 Twitch Like You Mean It!
13 Opposing Forces
14 Bully Tactics (C)
15 Nothing to See Here, Move Along...

Final Zone:

1 Untitled
2 You're On Your Own Now
3 Cruelty Comes as Standard
4 Chasing and Being Chased
5 Yes, I Have an Unlimited Supply of Them
6 Glitching Out Like a Pro
7 Inversion Plane Crash
8 'Apex' Twin
9 Your Move, Creep
10 You Always Hurt the One You Love
11 Hang Tough
12 Forsaken
13 The Final Barrier
14 YOU ARE A SUPER PLAYER!!! (C)

cams

THAT WAS HARD!!!!
Especially at the final zone. Everytime I finish a room, I think "Whew finally, the next room can't possibly be any worse than this."
I was wrong everytime...
I can't even begin to imagine what the hard mode is like...
But I did get all 20 trinkets.  :viridian:

FlamingBanana

I just wanted to point out hang tough in hard mode is totally impossible. Fun level otherwise, though.

Sendy

Quote from: FlamingBanana on August 29, 2011, 12:12:48 PM
I just wanted to point out hang tough in hard mode is totally impossible. Fun level otherwise, though.

That's simply not true. I'm afraid I'm going to have to mock you with a screenshot. :(


FlamingBanana

It's just that first part, that you labeled "RUN!" Because of my computers lag, which is an advantage sometimes but a bad thing other times, I cant get across faster than the platform. :(

Sendy

It's a bit tricky and lag certainly won't help the situation. In fact I don't see how lag (which surely is just bad framerate in single player games) could ever help in a 2D singleplayer game... all it does is make it harder to judge stuff!

My computer's FPS drops a tiny bit on the zigzag background screens, but if you're getting lag on this room, which doesn't have much moving stuff in it, it must be making the game quite hard to play for you  :victoria:

FlamingBanana

Actually, It makes timing puzzles much easier.
And the lag is just enough so it doesn't annoy me until it does.  :violet:
I am building a new computer anyhow to replace this one, so no worries. ILL GET IT EVENTAULLY

TheWindFish

I saved at the checkpoint in the bottom-left of Forsaken before quitting, and now I'm stuck in there with no way to continue.

An invisible backup trigger in there would probably fix this issue... or simply removing the lines after the one that opens up the path.