Author Topic: VVVVVV Level Editor Feature Suggestions  (Read 15162 times)

N

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Re: VVVVVV Level Editor Feature Suggestions
« Reply #15 on: September 22, 2012, 05:58:04 PM »
-Floor that you can't move on or flip off of.

I want that so badly!  :D

Dav999

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Re: VVVVVV Level Editor Feature Suggestions
« Reply #16 on: September 23, 2012, 12:03:50 AM »
-Floor that you can't move on or flip off of.

I want that so badly!  :D

Look 3 posts above yours!

-Floor (not sure what it would be called) that you can move on but can't flip off of.
Whirligig left a loooong time ago, but this is actually implemented for those who didn't know.

Just throwing that out there.

EDIT: sorry, I read it wrong.
« Last Edit: September 23, 2012, 12:06:46 AM by Dav999 »

Hilbert

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Re: VVVVVV Level Editor Feature Suggestions
« Reply #17 on: September 23, 2012, 05:02:07 AM »
in 2.1, there are one way tiles, but the |^| one way tile you cannot flip off.

N

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Re: VVVVVV Level Editor Feature Suggestions
« Reply #18 on: September 23, 2012, 11:44:07 AM »
in 2.1, there are one way tiles, but the |^| one way tile you cannot flip off.

If only 2.1 worked properly on my computer...

Dav999

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Re: VVVVVV Level Editor Feature Suggestions
« Reply #19 on: September 23, 2012, 12:00:04 PM »
in 2.1, there are one way tiles, but the |^| one way tile you cannot flip off.

If only 2.1 worked properly on my computer...

You CAN use one-way tiles without 2.1, I even did it with 2.0! 8)

It involves this:


N

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Re: VVVVVV Level Editor Feature Suggestions
« Reply #20 on: September 23, 2012, 12:01:38 PM »
You're saying I have to EDIT the code?

Bearboy

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Re: VVVVVV Level Editor Feature Suggestions
« Reply #21 on: September 23, 2012, 12:13:58 PM »
in 2.1, there are one way tiles, but the |^| one way tile you cannot flip off.

Going to make an un-ungravity level now.

should just be gravity.

blue626

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Re: VVVVVV Level Editor Feature Suggestions
« Reply #22 on: September 23, 2012, 12:16:24 PM »
You're saying I have to EDIT the code?

I think he said that, because you're not supposed to get those tiles with 2.0. Only with 2.1.beta. (or, like you said, "2.1."; it's the same). Most of the players wouldn't do that.

in 2.1, there are one way tiles, but the |^| one way tile you cannot flip off.

I forgot about that when I said this:

-Floor (not sure what it would be called) that you can move on but can't flip off of.
Whirligig left a loooong time ago, but this is actually implemented for those who didn't know.

Just throwing that out there.

EDIT: Anyway, that might be a good suggestion, but there's a low chance that it will appear in VVVVVV.

Thanks! And remember to use quotes (I might not understand that you were talking to me)!

in 2.1, there are one way tiles, but the |^| one way tile you cannot flip off.

Going to make an un-ungravity level now.

should just be gravity.

That tile was actually mentioned in an old thread.

Dav999

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Re: VVVVVV Level Editor Feature Suggestions
« Reply #23 on: September 23, 2012, 12:23:08 PM »
You're saying I have to EDIT the code?

Not only that. (You want one-way tiles real bad, don't you? :D)

Follow this step by step:
-First you'll have to FIND the number you have to change- out of thousands and thousands of numbers! You can do this by making a new level, changing the map size to 1x1 and changing the tileset to the tileset of the room you want one way tiles in. Make one by one single tiles in the air, like this: wall, nothing, wall, nothing, wall, nothing. Then save that file. Do the same next to (NOT ABOVE, but NEXT TO, that means on the same line, next to) the tile you want to change, making sure the tiles don't touch another wall, and save your level.
-Look in the file in a text editor, you should see this at some point: ,0,number,0,number,0,number...
-In your level, find that sequence, and change [number] to 0, and you should know now what number to change to:
14 = ^
15 = v
16 = <
17 = >
-Save the file.
-Did I tell you that you can never go to that particular room in the level editor of 2.0 again without having to do all of this again? The level editor will otherwise delete those tiles! Problem?

N

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Re: VVVVVV Level Editor Feature Suggestions
« Reply #24 on: September 23, 2012, 12:27:35 PM »
You're saying I have to EDIT the code?

Not only that. (You want one-way tiles real bad, don't you? :D)

Follow this step by step:
-First you'll have to FIND the number you have to change- out of thousands and thousands of numbers! You can do this by making a new level, changing the map size to 1x1 and changing the tileset to the tileset of the room you want one way tiles in. Make one by one single tiles in the air, like this: wall, nothing, wall, nothing, wall, nothing. Then save that file. Do the same next to (NOT ABOVE, but NEXT TO, that means on the same line, next to) the tile you want to change, making sure the tiles don't touch another wall, and save your level.
-Look in the file in a text editor, you should see this at some point: ,0,number,0,number,0,number...
-In your level, find that sequence, and change [number] to 0, and you should know now what number to change to:
14 = ^
15 = v
16 = <
17 = >
-Save the file.
-Did I tell you that you can never go to that particular room in the level editor of 2.0 again without having to do all of this again? The level editor will otherwise delete those tiles! Problem?


You should have linked me to this video.

Bearboy

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Re: VVVVVV Level Editor Feature Suggestions
« Reply #25 on: September 23, 2012, 12:42:08 PM »
nice video

derp

N

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Re: VVVVVV Level Editor Feature Suggestions
« Reply #26 on: September 23, 2012, 12:47:05 PM »
WHY DO PEOPLE SOMETIMES SAY derp AT LE END OF THERE MESSAGES

derp

Dav999

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Re: VVVVVV Level Editor Feature Suggestions
« Reply #27 on: September 23, 2012, 12:47:21 PM »
WHY DO PEOPLE SOMETIMES SAY derp AT LE END OF THERE MESSAGES

derp

derp

N

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« Last Edit: September 23, 2012, 01:50:58 PM by Kirby1000 »

FIQ

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Re: VVVVVV Level Editor Feature Suggestions
« Reply #29 on: September 23, 2012, 04:15:32 PM »
Haha, editing map tiles manually is a nightmare, especially when the only version you have is 2.0 :P

Custom level editor anyone?