Author Topic: DiVVVVVVersion - Blue Zone (Fixed)  (Read 1760 times)

robloxfan1999

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DiVVVVVVersion - Blue Zone (Fixed)
« on: October 01, 2011, 11:23:46 AM »
It's a series of levels I will be making with one color. The Next one is   :vitellary: :shiny: Im lovin it!
:victoria: Oops, I forgot to post the picture.
« Last Edit: October 01, 2011, 12:31:40 PM by robloxfan1999 »

Officer Captain

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Re: DiVVVVVVersion - Blue Zone
« Reply #1 on: October 01, 2011, 11:38:12 AM »
I go for the trinket in the second room, and touch the spike and trinket at the same time.
"You've found a shiny trinket" appears when I respawn.

Also! I can't see the floor in the --

No wait, I'm in flip mode.

In the first room, the second checkpoint isn't really placed fairly, next to the two spikes. I keep somehow blindly running into them.

In 1-3, you kept the roof (Floor?) Open...

In 1-4, there is a hole in the wall that is 3 units tall, and therefore difficult to fit into.

In 1-6, it'd help to make the checkpoint not surrounded by blocks. It's ABSURDLY difficult to retry the bouncing phase, which requires you to land exactly in the middle of 2 spiked walls.

Gah, I just gave up at the second Code Red intermission. Your level needs a bit of balancing and other works.
« Last Edit: October 01, 2011, 12:01:55 PM by Officer Captain »

robloxfan1999

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Re: DiVVVVVVersion - Blue Zone (Fixed)
« Reply #2 on: October 01, 2011, 12:50:44 PM »
FIXED  :viridian:

Damn It AL to Hell

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Re: DiVVVVVVersion - Blue Zone (Fixed)
« Reply #3 on: October 01, 2011, 06:46:27 PM »
I like this level, but this gimmick was made by quiet a few people, but it's good nonetheless! 9.999/10 :viridian: