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Beta 2.1.2 Pre-release testing thread

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Terry:
I'm posting this as a new thread so that people don't miss it - Simon's updated the 2.1 beta patch! It features some new OpenGL rendering code that seems to make the game run a lot smoother, hopefully sorting out all graphical issues once and for all.

You can get it from this thread!

I'm off to Minecon for about a week from tomorrow morning - if everything's running properly with this version of the patch by the time I get back, we're going to roll it out officially on steam and the mac app store. It's really important that we check it's running perfectly before we do that, though, so I'd really appreciate it if you could try out the new patch and confirm whether it's working, or if there are any major problems we've missed with it. Thanks!
 

999999:

--- Quote from: simoroth on November 15, 2011, 06:00:17 PM --- :o
um we got a bit derailed here. But if anyone is still having problems a new windows binary is now up. (also its worth getting for a framerate boost)

--- End quote ---
I will comment here. Only the windows patch has been updated? There is a coming update for the linux build this week, Terry?

simoroth:

--- Quote from: 999999 on November 16, 2011, 08:01:29 AM ---
--- Quote from: simoroth on November 15, 2011, 06:00:17 PM --- :o
um we got a bit derailed here. But if anyone is still having problems a new windows binary is now up. (also its worth getting for a framerate boost)

--- End quote ---
I will comment here. Only the windows patch has been updated? There is a coming update for the linux build this week, Terry?

--- End quote ---

Brand new Linux build is going up in a little bit, just getting it confirmed with my own testers before putting it out for Beta.

bdr9:
I just downloaded the new Windows build and it's the same file as before. Has it not been updated yet?

capnxtreme:
Same here. I'm not sure if I'm getting a cached copy or something like that, but I'm downloading exactly the same file.

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