Day 5

Today was my first day working full time on Major Arcana. The thrill I was getting from not having to get up and go to work caused me to arse about and not actually get anything done until about 4pm. At that stage I started working on some new graphics for the game.

First I had to create a blank template. Unfortunatly, the template that I outsourced to an artist from the pixelation forums used selout shading. That meant I had to make some modifications before I could realistically use it – after all, having to do a selective outline on each sprite would double the time it would take me to design and colour my own sprites. While it would certainly look better than just doing simple black outlines, I have a deadline to think of.

So today I first spent about an hour or so drawing flat borders on the template and tinkering with a few pixels here and there, particularly on the head. This is what I ended up with:

From there, I started working on a main character for the game. I wanted to go for something a little gothy, given the theme of the game, and so I gave him dark clothing and long, straight black hair.

I had a little time after that, so I started on a second character. Seeing as the game has a gothic theme, I thought I’d make one token “out and out” goth character. I gave him frizzy black hair and bondage clothing, but when I finished, it looked awful. So I drew a cloak around him instead.

I’m going to be honest here. Graphics aren’t my thing. They never have been.

So I’m simply not going to worry about it. Even when I think I’ve got them looking ok, I stand back and notice something else that’s out of place, and I’m back to where I started. As MRK helpfully pointed out to me, even with the changes I made today, I still managed to miss something blindingly obvious. The arms are too short. Way too short, now that I look at them objectively.

So I give up. It’s crazy that I should waste what little time I have to work on this project nitpicking on every last pixel of these drawings, especially when I don’t really have any flair for this kind of work anyway.

For the rest of the contest, I’m simply going to rush together whatever graphics I absolutely need. If I can’t have them “good”, I’ll at least try to have them presentable. When the contest is over, I’ll see what I can do about saving up some real money and hiring a professional to do this properly.


2 Comments so far

  1. Dan on February 6th, 2007

    I’m enjoying the posts! Looking forwards to seeing what you’ll have at the end. Keep up the good work.

  2. Terry on February 6th, 2007

    Heh, thank you.

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