Introducing Reset

There was a thread on RPGDX about a one hour contest that got me thinking a bit about development time. I’ll cut this inevitable rant short – I thought it might be fun to try developing a game in just one weekend. Here’s what I have so far.

I’m using Reset as a working title. It’s going to be a silly little platform shooter designed to look and play like a Commodore 64 game. So far I’ve just got the backend and a quick map editor working, but I might have something playable tomorrow evening. If not, sod it.


3 Comments so far

  1. stephen on March 25th, 2007

    oooooh best of luck

  2. Terry on March 25th, 2007

    Heh, thanks. Nice to know I can always count on you for encouragement, regardless of how rubbish the potential project appears 🙂

    p.s. it’s going to play a lot better than it looks

  3. stephen on March 26th, 2007

    (oh yeah; theme’s cool)

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